doom vanilla_or_boom 0 monsters 1 items 1 image(s)
AI Analysis
This WAD contains a single short map designed for DOOM2 with vanilla or Boom compatibility. The level features no monsters, focusing instead on exploration and navigation with teleport use but no key hunting. Resources are minimal, with only one plasma rifle present and no ammo pickups, indicating a non-combat or puzzle-oriented experience. The environment uses a mix of brown and techbase textures, suggesting an industrial or tech-themed setting. The map is straightforward and very easy, suitable for testing or demonstration rather than traditional gameplay.
Tags
ammo_tighteasyshort_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 4 |
| Linedefs | 124 |
| Sidedefs | 177 |
| Vertices | 121 |
| Sectors | 16 |
| Segs | 184 |
| SSectors | 74 |
| Nodes | 73 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 1 |
| HMP items | 1 |
| HTR items | 1 |
No per-type monster breakdown available.
| plasma_rifle | 1 |
| BROWN1 | 32 |
| ASHWALL3 | 17 |
| STEP2 | 17 |
| BROWN96 | 14 |
| GRAYBIG | 12 |
| BROWNGRN | 10 |
| RROCK09 | 8 |
| TEKGREN2 | 8 |
| TEKGREN5 | 8 |
| BROVINE2 | 6 |
| CEIL3_1 | 6 |
| CEIL5_1 | 4 |
| CEIL5_2 | 4 |
| EXITDOOR | 4 |
| EXITSIGN | 4 |
| CEIL1_2 | 2 |
| CEIL1_3 | 2 |
| DOORTRAK | 2 |
| LITE5 | 2 |
| SUPPORT2 | 2 |
| BRNSMAL1 | 1 |
| FLAT20 | 1 |
| FLAT5 | 1 |
| FLAT5_5 | 1 |
| FLOOR3_3 | 1 |
| FLOOR5_4 | 1 |
| GRNLITE1 | 1 |
| STEP6 | 1 |
| SW1BRCOM | 1 |
| SW1BRNGN | 1 |
| TEKGREN4 | 1 |
