doom vanilla_or_boom 0 monsters 50 items 2 image(s)
AI Analysis
This WAD contains a single map designed for DOOM2 with vanilla or Boom compatibility. The map features no monsters, focusing instead on item collection with a variety of weapons including BFG9000, plasma rifle, and rocket launcher. The environment uses a mix of gray and industrial-themed textures with some slime and nukage accents, suggesting a techbase or industrial setting. The layout includes teleportation mechanics but no keys or secret exits, indicating a straightforward, linear progression. Resource availability is generous, especially in health bonuses and rockets, supporting exploration without combat challenges.
Tags
ammo_plentifuleasygenerous_healthlinearshort_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 70 |
| Linedefs | 458 |
| Sidedefs | 766 |
| Vertices | 423 |
| Sectors | 116 |
| Segs | 887 |
| SSectors | 289 |
| Nodes | 288 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 50 |
| HMP items | 50 |
| HTR items | 50 |
No per-type monster breakdown available.
| health_bonus | 24 |
| rocket | 12 |
| cell | 4 |
| super_shotgun | 3 |
| rocket_launcher | 2 |
| shell_box | 2 |
| bfg9000 | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| GRAY1 | 323 |
| BRICK2 | 159 |
| SLIME14 | 70 |
| FLOOR0_7 | 51 |
| CEIL5_2 | 43 |
| LITE5 | 38 |
| SLIME16 | 30 |
| F_SKY1 | 19 |
| STARGR1 | 12 |
| TEKGREN1 | 12 |
| ASHWALL2 | 11 |
| GRAYTALL | 10 |
| TEKWALL6 | 9 |
| GRAY4 | 7 |
| GRNLITE1 | 6 |
| SUPPORT3 | 6 |
| TEKLITE2 | 6 |
| TLITE6_4 | 5 |
| CEMENT3 | 4 |
| SUPPORT2 | 4 |
| NUKAGE3 | 3 |
| FLAT1 | 2 |
| GATE3 | 2 |
| SW2GRAY1 | 2 |
| TLITE6_1 | 1 |
