doom vanilla_or_boom 251 monsters 86 items 2 image(s)
AI Analysis
This large-scale industrial-themed map features dense layouts with substantial use of metal and brick textures. Combat is heavily hitscanner-oriented with numerous chaingunners and shotgun guys, supported by mid-tier monsters like revenants and barons, creating a challenging experience. The map progression is mostly linear with extensive corridor networks and tactical encounters, making it demanding for typical UV players.
Tags
hardhitscanner_heavyindustriallarge_scalelinearvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow |
| Secret Exit | no |
| Things | 403 |
| Linedefs | 4915 |
| Sidedefs | 7054 |
| Vertices | 4640 |
| Sectors | 558 |
| Segs | 7691 |
| SSectors | 2322 |
| Nodes | 2321 |
| UV monsters | 246 |
| HMP monsters | 203 |
| HTR monsters | 125 |
| UV items | 56 |
| HMP items | 74 |
| HTR items | 82 |
| chaingun_guy | 106 |
| shotgun_guy | 61 |
| imp | 55 |
| revenant | 8 |
| spectre | 6 |
| archvile | 4 |
| arachnotron | 3 |
| baron | 3 |
| cacodemon | 2 |
| mancubus | 2 |
| hell_knight | 1 |
| medikit | 24 |
| shell_box | 19 |
| shells | 9 |
| ammo_box | 7 |
| rocket_box | 6 |
| cell_pack | 5 |
| stimpack | 4 |
| blue_armor | 2 |
| plasma_rifle | 2 |
| soulsphere | 2 |
| ammo_clip | 1 |
| backpack | 1 |
| green_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| rocket_launcher | 1 |
| BROWN144 | 3628 |
| WOODMET2 | 1019 |
| CEIL5_2 | 549 |
| METAL9 | 510 |
| BROWNHUG | 353 |
| METAL2 | 241 |
| STARTAN3 | 214 |
| FLOOR0_2 | 197 |
| GSTONE1 | 180 |
| METAL8 | 140 |
| FLOOR0_3 | 124 |
| METAL | 110 |
| GRAYBIG | 109 |
| ASHWALL2 | 72 |
| SILVER1 | 68 |
| MIDBARS3 | 62 |
| DOORTRAK | 52 |
| CEIL3_5 | 44 |
| FLOOR4_8 | 35 |
| BRICK9 | 32 |
| SLIME06 | 32 |
| ZZWOLF6 | 31 |
| FLOOR0_6 | 23 |
| ZZZFACE4 | 22 |
| LITEBLU4 | 21 |
| CRATE1 | 20 |
| SHAWN2 | 20 |
| SUPPORT2 | 20 |
| FLAT23 | 19 |
| ZDOORF1 | 18 |
| REDWALL | 17 |
| SHAWN3 | 16 |
| ZDOORB1 | 15 |
| BIGBRIK2 | 14 |
| BIGBRIK3 | 14 |
| GATE4 | 14 |
| SW1LION | 14 |
| TLITE6_5 | 14 |
| COMPSPAN | 13 |
| SW1GARG | 13 |
| AASHITTY | 12 |
| ASHWALL4 | 12 |
| BRICK6 | 12 |
| MIDSPACE | 12 |
| COMPWERD | 11 |
| METAL3 | 11 |
| BROWNGRN | 10 |
| DOORSTOP | 9 |
| STEPLAD1 | 9 |
| SW1SATYR | 9 |
| CRATELIT | 8 |
| DOORBLU2 | 8 |
| LITE5 | 8 |
| PLAT1 | 8 |
| ZZWOLF5 | 8 |
| FLAT19 | 7 |
| TLITE6_6 | 7 |
| CEIL3_4 | 6 |
| DOORRED2 | 6 |
| GATE1 | 6 |
| BIGDOOR6 | 5 |
| DOORYEL2 | 5 |
| F_SKY1 | 5 |
| FIREWALA | 5 |
| FLOOR7_1 | 5 |
| LAVA4 | 5 |
| TEKGREN1 | 5 |
| ASHWALL3 | 4 |
| BFALL3 | 4 |
| CRATINY | 4 |
| FIREMAG1 | 4 |
| MIDGRATE | 4 |
| SUPPORT3 | 4 |
| CEIL5_1 | 3 |
| SW1DIRT | 3 |
| WOODMET3 | 3 |
| ZZZFACE1 | 3 |
| BIGDOOR2 | 2 |
| CEIL1_2 | 2 |
| CRATOP1 | 2 |
| CRATOP2 | 2 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| FLAT5_3 | 2 |
| FLOOR0_5 | 2 |
| FWATER3 | 2 |
| LITE3 | 2 |
| NUKAGE3 | 2 |
| SKINLOW | 2 |
| SW1MET2 | 2 |
| BROWN96 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FIREWALB | 1 |
| FLOOR5_4 | 1 |
| GRNLITE1 | 1 |
| SLIME05 | 1 |
| SW1GRAY1 | 1 |
| SW2MET2 | 1 |
| WOOD1 | 1 |
| ZZWOLF10 | 1 |
