doom vanilla_or_boom 263 monsters 125 items 2 image(s)

AI Analysis

This WAD contains a single slaughter-style map designed for Doom 2, created rapidly in under 90 minutes. The map features a very high monster count (263) emphasizing intense combat with numerous hitscanners and archviles, making it a challenging experience. Resources are likely tight given the slaughter nature, demanding careful ammo and health management. The environment uses a mix of techbase and industrial textures with some stone and marble, creating a varied but cohesive theme. The layout is linear and straightforward, suitable for single-player and multiplayer modes. It requires a Doom 2 compatible engine and is not vanilla compatible due to advanced features.

Tags
ammo_tightarchvile_presencedoom2_compatiblehardhitscanner_heavyindustriallinearsingle_mapslaughtertechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Zoltan Schmidt "Katamori"
Teleportsno
Keys
Secret Exitno
Things430
Linedefs788
Sidedefs1275
Vertices685
Sectors126
Segs1351
SSectors406
Nodes405
UV monsters263
HMP monsters263
HTR monsters263
UV items125
HMP items125
HTR items125
imp140
hell_knight52
cacodemon20
revenant18
demon12
baron7
mancubus5
zombieman4
cyberdemon3
archvile2
rocket_box60
cell_pack33
medikit18
megasphere5
backpack2
berserk2
shell_box2
bfg90001
rocket_launcher1
shotgun1
GRAY7242
METAL172
STARGR1112
MARBLE2104
F_SKY163
ASHWALL755
FLAT5_452
BLAKWAL148
BLAKWAL248
STONE42
CEIL5_232
ZIMMER422
FLAT316
ASHWALL414
DEM1_113
DEM1_213
DEM1_313
DEM1_413
FLAT112
GRAY48
MODWALL48
SILVER16
FLAT205
RROCK045
RROCK175
DOORSTOP4
FLAT234
ICKWALL14
METAL13
CEIL5_12
CEMENT22
CEMENT42
FLAT5_62
ICKWALL42
SPCDOOR22
STEPTOP2
COMPTALL1
GATE41
TLITE6_51

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