doom vanilla_or_boom 33 monsters 51 items 2 image(s)

AI Analysis

This WAD contains a single map and is an early, unfinished Mortal Kombat-themed Doom II mod. It features custom monsters and graphics requiring a source port supporting DeHackEd patches and sprite WADs. Difficulty settings vary from novice to master, with some monsters being notably tough and the BFG appearing only on higher difficulties. The level design includes pitch-black areas with limited visibility, a more obvious secret door, and a stash of items. The theme blends Doom II's techbase with unique Mortal Kombat elements, and progression is linear with minor secrets. Compatibility targets Doom II and source ports like ZDoom, MBF, Boom, and Legacy.

Tags
custom_monstersdoom2hardlinearmoderatesecret_areassingle_mapsource_port_requiredtechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s). Please note that Mortal Kombat Doom was an early, unfinished work by Gokuma and is in no way repre
Teleportsyes
Keysred_skull
Secret Exitno
Things426
Linedefs679
Sidedefs1136
Vertices719
Sectors132
Segs1306
SSectors432
Nodes431
UV monsters29
HMP monsters22
HTR monsters18
UV items36
HMP items45
HTR items51
imp16
revenant7
demon2
hell_knight2
archvile1
cacodemon1
cyberdemon1
lost_soul1
pain_elemental1
spectre1
rocket_box6
stimpack6
cell5
cell_pack5
berserk4
chainsaw4
health_bonus4
rocket4
invisibility2
medikit2
megasphere2
bfg90001
blue_armor1
computer_area_map1
green_armor1
plasma_rifle1
rocket_launcher1
soulsphere1
CEMENT9206
METAL136
F_SKY194
ROCK386
TANROCK474
CEMENT842
FLOOR0_336
FLAT128
FLOOR7_120
FLAT1916
FLOOR7_215
RROCK1315
CEIL5_114
DOORTRAK12
ZZWOLF510
CEMENT78
COMPSPAN8
FIREMAG18
FLAT5_48
FLAT5_37
EXITDOOR6
STONE25
MARBLE14
MFLR8_34
rock34
SHAWN24
FLAT203
stone23
ZZWOLF93
DOOR12
DOORRED22
EXITSTON2
ZELDOOR2
CEIL3_51
FLAT231
FLAT51
FWATER11
PLAT11
SW1EXIT1
ZZWOLF71

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