doom vanilla_or_boom 0 monsters 203 items 2 image(s)

AI Analysis

DeathMAX 2.0 is a single small map designed for DOOM II, featuring no monsters and focused on item collection and deathmatch play. The level contains a balanced assortment of weapons and ammo, including chaingun, plasma rifle, rocket launcher, and super shotgun, with plentiful armor and health bonuses. The environment uses a mix of techbase and stone textures with no teleporters or key hunts, promoting straightforward navigation. Its design is vanilla-compatible and built with DCK editor, emphasizing quick play and item control rather than combat challenge.

Tags
ammo_plentifuldeathmatcheasygenerous_healthlinearshort_mapstechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)|P-funk|
Teleportsno
Keys
Secret Exitno
Things208
Linedefs192
Sidedefs380
Vertices203
Sectors57
Segs439
SSectors112
Nodes111
UV monsters0
HMP monsters0
HTR monsters0
UV items203
HMP items203
HTR items203
No per-type monster breakdown available.
armor_bonus56
health_bonus56
ammo_clip16
cell16
rocket16
shells16
super_shotgun7
chaingun4
backpack3
ammo_box2
cell_pack2
plasma_rifle2
rocket_box2
rocket_launcher2
shell_box2
shotgun1
BRICK7240
METAL280
F_SKY157
MARBGRAY56
RROCK1136
FLAT113
SLIME156
ROCK34
GRASS12

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