doom vanilla_or_boom 0 monsters 127 items 2 image(s)

AI Analysis

A single-map Doom II level built as a deathmatch-oriented arena, with no monsters and a heavy emphasis on player-vs-player flow. The layout is small and simple, using mostly techbase textures (STARTAN/metal) and teleport connections rather than key progression. Weapon and powerup placement is extremely generous, featuring large numbers of BFGs, super shotguns, rocket launchers, and multiple megaspheres/soulspheres. As a result, it plays as a fast, high-lethality DM map and offers little traditional single-player combat beyond item collection and movement.

Tags
arenabfg_spamdeathmatchdoom2no_monsterspowerups_plentifulsingle_mapsmall_maptechbaseteleport_navigationvanilla_compatibleweapons_plentiful

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things143
Linedefs233
Sidedefs332
Vertices243
Sectors33
Segs374
SSectors131
Nodes130
UV monsters0
HMP monsters0
HTR monsters0
UV items127
HMP items127
HTR items127
No per-type monster breakdown available.
bfg900058
super_shotgun26
rocket_launcher25
chaingun5
megasphere4
backpack3
plasma_rifle3
soulsphere3
STARTAN2796
FLOOR4_830
CEIL3_527
SILVER122
F_SKY16
STARTAN35
CRATOP12
METAL2
FLAT221

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