doom vanilla_or_boom 0 monsters 127 items 2 image(s)
AI Analysis
A single-map Doom II level built as a deathmatch-oriented arena, with no monsters and a heavy emphasis on player-vs-player flow. The layout is small and simple, using mostly techbase textures (STARTAN/metal) and teleport connections rather than key progression. Weapon and powerup placement is extremely generous, featuring large numbers of BFGs, super shotguns, rocket launchers, and multiple megaspheres/soulspheres. As a result, it plays as a fast, high-lethality DM map and offers little traditional single-player combat beyond item collection and movement.
Tags
arenabfg_spamdeathmatchdoom2no_monsterspowerups_plentifulsingle_mapsmall_maptechbaseteleport_navigationvanilla_compatibleweapons_plentiful
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 143 |
| Linedefs | 233 |
| Sidedefs | 332 |
| Vertices | 243 |
| Sectors | 33 |
| Segs | 374 |
| SSectors | 131 |
| Nodes | 130 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 127 |
| HMP items | 127 |
| HTR items | 127 |
No per-type monster breakdown available.
| bfg9000 | 58 |
| super_shotgun | 26 |
| rocket_launcher | 25 |
| chaingun | 5 |
| megasphere | 4 |
| backpack | 3 |
| plasma_rifle | 3 |
| soulsphere | 3 |
| STARTAN2 | 796 |
| FLOOR4_8 | 30 |
| CEIL3_5 | 27 |
| SILVER1 | 22 |
| F_SKY1 | 6 |
| STARTAN3 | 5 |
| CRATOP1 | 2 |
| METAL | 2 |
| FLAT22 | 1 |
