doom vanilla_or_boom 125 monsters 28 items 2 image(s)

AI Analysis

This WAD contains a single, large and complex map designed for Doom II. It features 170 monsters and a high count of linedefs and sectors, indicating a detailed and intricate level layout. The map includes traps, switches, and a challenging maze, requiring careful navigation and use of the IDDT code. The theme blends techbase and industrial textures with some rock and cave elements, creating a mixed environment. Combat is likely moderate to hard due to the complexity and monster count, with resource balance not explicitly stated but implied to be challenging. Progression appears linear with puzzle elements. The WAD is vanilla compatible and uses no new graphics or sounds except for a custom music track.

Tags
complex_layoutdoom2large_maplinearmazemixed_thememoderatesingle_maptrap_heavyvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Thomas Schrantz
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things170
Linedefs1390
Sidedefs1983
Vertices1131
Sectors376
Segs2074
SSectors550
Nodes549
UV monsters125
HMP monsters87
HTR monsters74
UV items28
HMP items28
HTR items28
imp63
zombieman20
demon10
shotgun_guy9
spectre8
chaingun_guy5
cyberdemon4
revenant4
archvile1
baron1
medikit7
cell_pack6
ammo_box3
backpack2
megasphere2
shell_box2
bfg90001
blue_armor1
chaingun1
computer_area_map1
plasma_rifle1
rocket_launcher1
STARTAN3414
STEP6408
CEIL3_5228
FLOOR4_8228
ROCK1168
FIREBLU195
ASHWALL285
BRICK782
STARBR278
BIGBRIK169
SLADWALL63
SKINMET162
F_SKY147
SPACEW245
FLOOR6_142
LITE341
FLOOR5_437
STONE237
RROCK1935
SW1COMM35
RROCK1333
MFLR8_423
MFLR8_122
CEIL3_118
DOORBLU216
NUKAGE116
DOORTRAK14
BIGBRIK29
BIGDOOR28
PIPES8
SFALL18
COMPBLUE7
FLAT176
MIDGRATE6
BROWNPIP5
FLAT5_75
FLAT5_85
BROWN1444
FIREBLU24
BIGDOOR73
SKINSCAB3
ASHWALL32
CEIL4_22
CEIL4_32
EXITSTON2
FLAT102
BIGDOOR61
FLOOR7_21
SHAWN21
SW1BRCOM1

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