doom vanilla_or_boom 172 monsters 378 items 2 image(s)
AI Analysis
Blue Hell is a single-map PWAD designed for DOOM II, featuring one challenging level (MAP01) intended for single-player, co-op, and deathmatch modes. The map emphasizes ultraviolence difficulty with numerous traps and setups, encouraging play without cheats. It includes new sounds, graphics, music, and color schemes, with a notable use of custom sky textures. The level design is compact but intense, focusing on frag-heavy combat and multiplayer action. Missing textures on some sidedefs are intentional, contributing to its unique visual style. The WAD is compatible with DOOM II and supports standard gameplay progression without complex key hunts or nonlinear navigation.
Tags
custom_texturesdeathmatch_friendlydoom2frag_focusedhardsingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Mark Anthony Klem |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 570 |
| Linedefs | 746 |
| Sidedefs | 1031 |
| Vertices | 736 |
| Sectors | 86 |
| Segs | 1163 |
| SSectors | 411 |
| Nodes | 410 |
| UV monsters | 158 |
| HMP monsters | 118 |
| HTR monsters | 71 |
| UV items | 378 |
| HMP items | 378 |
| HTR items | 378 |
| imp | 49 |
| demon | 36 |
| shotgun_guy | 20 |
| revenant | 17 |
| chaingun_guy | 15 |
| lost_soul | 10 |
| hell_knight | 6 |
| zombieman | 4 |
| archvile | 3 |
| baron | 3 |
| spectre | 3 |
| cacodemon | 2 |
| cyberdemon | 2 |
| mancubus | 2 |
| health_bonus | 127 |
| cell | 36 |
| cell_pack | 33 |
| shells | 28 |
| ammo_clip | 24 |
| rocket_box | 23 |
| medikit | 20 |
| shell_box | 18 |
| rocket | 17 |
| ammo_box | 14 |
| armor_bonus | 9 |
| backpack | 4 |
| light_amp_goggles | 3 |
| plasma_rifle | 3 |
| bfg9000 | 2 |
| invisibility | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| stimpack | 2 |
| berserk | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| LITEBLU4 | 154 |
| BLAKWAL1 | 146 |
| COMPBLUE | 91 |
| BRICK8 | 65 |
| CEIL4_2 | 48 |
| REDWALL | 40 |
| STEP2 | 39 |
| BLAKWAL2 | 33 |
| BRICK7 | 30 |
| BRICK12 | 29 |
| BRICK9 | 27 |
| DOOR3 | 20 |
| SKSNAKE2 | 20 |
| SILVER2 | 17 |
| FIREWALA | 16 |
| FWATER1 | 15 |
| GRAY4 | 15 |
| STEP1 | 15 |
| FLAT22 | 12 |
| FIREMAG1 | 11 |
| COMPSPAN | 9 |
| GRAY1 | 9 |
| DOORTRAK | 8 |
| F_SKY1 | 8 |
| SHAWN2 | 8 |
| TLITE6_5 | 7 |
| CEIL4_3 | 4 |
| MFLR8_4 | 4 |
| MIDSPACE | 4 |
| SLIME15 | 4 |
| STONE2 | 4 |
| SW1BLUE | 4 |
| BIGDOOR2 | 2 |
| DEM1_6 | 2 |
| DOORBLU | 2 |
| DOORRED2 | 2 |
| DOORYEL | 2 |
| EXITSIGN | 2 |
| FLAT14 | 2 |
| FLOOR7_2 | 2 |
| GATE4 | 2 |
| LAVA1 | 2 |
| LITEBLU1 | 2 |
| SW1COMM | 2 |
| SW2BLUE | 2 |
| BIGDOOR3 | 1 |
| CEIL4_1 | 1 |
| FLAT18 | 1 |
| FLAT20 | 1 |
| FLOOR0_3 | 1 |
| NUKAGE1 | 1 |
| SW1COMP | 1 |
| TLITE6_6 | 1 |
