doom vanilla_or_boom 218 monsters 203 items 2 image(s)

AI Analysis

This WAD contains a single, large and complex map designed primarily for multiplayer but also challenging for single players. The level features a dense layout with 436 things and 95 sectors, using a mix of industrial and techbase textures such as BIGBRIK, COMPSTA, TEKWALL, and SILVER2. Combat is intense with numerous monsters and a focus on cooperative play, offering a moderate to hard difficulty. Resources appear balanced to support multiplayer engagements. The map progression is linear with some branching hallways, and it is compatible with Doom II using the vanilla Doom format. No new graphics, sounds, or music are introduced, maintaining classic Doom 2 aesthetics and gameplay.

Tags
hardindustriallinearmedium_mapsmultiplayer_friendlytechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Bryan Murphy
Teleportsyes
Keysblue, red
Secret Exitno
Things436
Linedefs528
Sidedefs680
Vertices511
Sectors95
Segs759
SSectors235
Nodes234
UV monsters218
HMP monsters204
HTR monsters197
UV items203
HMP items203
HTR items203
zombieman58
demon50
shotgun_guy49
imp40
mancubus6
chaingun_guy4
archvile2
cacodemon2
hell_knight2
revenant2
arachnotron1
baron1
pain_elemental1
armor_bonus56
stimpack39
cell32
shell_box21
ammo_box14
light_amp_goggles10
cell_pack8
rocket7
rocket_box6
super_shotgun3
invisibility2
backpack1
bfg90001
blue_armor1
plasma_rifle1
rocket_launcher1
BIGBRIK156
DOORTRAK56
STONE456
BIGBRIK353
STEP450
CEIL3_549
TEKWALL448
FLOOR4_843
BIGDOOR242
SHAWN239
SP_FACE135
SILVER228
DOORSTOP24
STEPTOP23
SPACEW321
COMP0119
BLAKWAL218
FLAT5_416
STEP515
FLAT213
FLOOR4_113
LITEBLU413
COMPSPAN12
COMPSTA110
COMPSTA210
STONE10
SW1GRAY18
FLAT207
FLOOR1_66
SILVER35
MFLR8_34
CEIL1_33
CEIL3_33
SW2GRAY3
BLOOD12
CEIL4_22
CRATOP12
FLAT142
FLAT182
GRAY12
METAL2
MODWALL32
NUKAGE22
CEIL4_31
FLOOR1_11
MODWALL41

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