doom vanilla_or_boom 15 monsters 23 items 2 image(s)

AI Analysis

This WAD contains a single medium-sized map designed for deathmatch play on the DOOM2 engine. The monster count is low with a mix of cacodemons, mancubi, and hitscanners, favoring projectile threats over melee. Resources are moderately generous, including multiple armor pickups and a variety of weapons such as the chaingun, plasma rifle, rocket launcher, and super shotgun. The map features teleportation mechanics but no key hunts or secret exits, suggesting a straightforward, arena-style layout. Textures blend industrial and techbase elements with some wood and metal motifs. The WAD is compatible with vanilla and Boom-compatible ports.

Tags
ammo_plentifulindustrialmedium_mapsmoderateprojectile_heavytechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things226
Linedefs550
Sidedefs701
Vertices452
Sectors113
Segs743
SSectors206
Nodes205
UV monsters15
HMP monsters15
HTR monsters15
UV items23
HMP items23
HTR items23
cacodemon6
shotgun_guy6
mancubus2
chaingun_guy1
super_shotgun5
chaingun3
shell_box3
blue_armor2
medikit2
rocket_box2
soulsphere2
green_armor1
light_amp_goggles1
plasma_rifle1
rocket_launcher1
BROWN961123
FLOOR7_1103
DOORTRAK44
SPCDOOR337
TEKGREN232
PIPEWAL227
FLOOR5_125
TEKGREN420
CEIL4_219
SKY318
CEIL5_117
FLAT5_416
FLOOR4_516
TEKGREN516
METAL714
ZZWOLF914
STARTAN212
METAL311
PIPEWAL111
TEKLITE10
TEKLITE29
CEIL4_38
LAVA18
METAL8
SKINMET18
XYNO8
TLITE6_67
BRONZE26
LITEBLU46
MIDBRONZ6
CEMENT85
GRAY15
SPACEW35
CEMENT14
FLOOR1_14
LITE34
LITE54
MARBLE14
SPCDOOR44
SUPPORT24
MARBFACE3
METKILL3
PANBORD13
ZIMMER33
BIGDOOR12
COMPSTA12
COMPSTA22
COMPWERD2
METAL52
SKINSYMB2
TEKBRON22
TEKWALL12
TOPLASMA2
WOODPLAY2
ZZWOLF12
ZZWOLF112
DBLWOOD1
GRAYPOIS1
LITEBLU11
METAL41
MFLR8_11
PANBLACK1
PANEL11
REDSKULL1
RIP961
SEEYBR961
SEEYWOOD1
STEP21
TLITE6_41
WANTED11
WANTED21
WANTED31
WOOD61
WOOD71
WOODMET41
ZZWOLF121

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