doom vanilla_or_boom 81 monsters 150 items 2 image(s)

AI Analysis

This WAD contains a single large map featuring 209 sectors and a complex layout with 967 linedefs. The monster population is moderate with 81 enemies, including a mix of hitscanners, projectile attackers, and melee foes, highlighted by a single arch-vile and baron. Key hunting is required with blue, red, and yellow skull keys, but no teleportation or secret exit is present. Resources are balanced, offering a variety of weapons including BFG9000 and plasma rifle, alongside ample health and armor pickups. The theme is predominantly stone and industrial with textures like STONE2 and METAL, fitting a DOOM2 environment. The map is compatible with vanilla or Boom engines and presents a linear progression.

Tags
ammo_plentifulhardhitscanner_heavyindustrialkey_huntlarge_megawadlinearstonevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things311
Linedefs967
Sidedefs1295
Vertices896
Sectors209
Segs1451
SSectors472
Nodes471
UV monsters81
HMP monsters74
HTR monsters70
UV items150
HMP items149
HTR items149
imp28
shotgun_guy11
lost_soul10
chaingun_guy9
zombieman8
demon7
cacodemon4
archvile1
baron1
hell_knight1
pain_elemental1
armor_bonus43
health_bonus41
stimpack13
medikit10
shells7
rocket5
ammo_box4
ammo_clip3
green_armor3
shell_box3
super_shotgun3
berserk2
cell2
backpack1
bfg90001
blue_armor1
cell_pack1
chaingun1
invisibility1
megasphere1
plasma_rifle1
rocket_box1
rocket_launcher1
soulsphere1
STONE2660
FLOOR0_5179
GSTONE1157
CEIL5_2134
STEP434
F_SKY131
WOOD331
CEIL3_529
DOORTRAK26
MARBLE114
WOOD112
FLAT5_211
GSTVINE110
METAL10
BIGDOOR58
BIGDOOR78
FLAT1_18
STEP68
FLOOR3_37
SKY17
DOORRED26
TEKBRON26
EXITSTON5
FLAT35
SW1STON25
BIGDOOR64
DOORBLU24
DOORYEL24
GRAY44
MIDGRATE4
SHAWN24
CEIL1_13
FLAT5_13
FLAT5_73
STONE33
SW1STON13
EXITDOOR2
FLAT182
FWATER12
SP_DUDE42
FLOOR0_31

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