doom vanilla_or_boom 380 monsters 151 items 2 image(s)

AI Analysis

This WAD contains a single medium-sized map with 141 sectors and 545 things, designed for Doom 2 and compatible with Boom and vanilla engines. It features a high monster count (380), including multiple archviles, cyberdemons, revenants, and a spider mastermind, indicating a very challenging combat experience with heavy projectile threats and minimal hitscanners. Resources are moderately balanced with plentiful cells and rockets but scarce bullets and shells, and key hunting involves blue and yellow skull keys with teleportation mechanics. The environment uses mostly brick and techbase textures, suggesting an industrial or fortress theme. The progression is linear without secret exits, focusing on intense combat encounters and key-based navigation.

Tags
ammo_tightboom_compatibleboss_encountersindustrialkey_huntmedium_mapsprojectile_heavyteleport_navigationvanilla_compatiblevery_hard

Screenshots (2)

Title
Music
Sourcemarker
Author(s)TimeOfDeath (Chris Balch)
Teleportsyes
Keysblue_skull, yellow_skull
Secret Exitno
Things545
Linedefs600
Sidedefs1045
Vertices678
Sectors141
Segs1227
SSectors393
Nodes392
UV monsters380
HMP monsters380
HTR monsters380
UV items151
HMP items151
HTR items151
imp190
revenant64
hell_knight56
mancubus18
chaingun_guy16
archvile13
cacodemon8
cyberdemon8
pain_elemental4
spider_mastermind3
cell_pack46
stimpack46
rocket_box36
medikit6
shell_box4
soulsphere4
bfg90003
backpack2
blue_armor1
megasphere1
rocket_launcher1
super_shotgun1
BRICK21837
CEIL3_2282
SW1COMM5
EXITSIGN4
BIGDOOR42
DOORBLU22
DOORYEL22

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