doom vanilla_or_boom 0 monsters 4 items 2 image(s)
AI Analysis
A tiny, straightforward deathmatch arena built from simple tech/stone textures with a compact 8-sector layout. There are no monsters and no keys or teleports, keeping the flow focused on immediate player-vs-player engagements. Weapon pickups are the main feature, offering a high-end spread (BFG, rocket launcher, SSG, and chaingun) for fast, lethal fights. Difficulty in single-player is essentially trivial due to the lack of enemies and minimal progression.
Tags
arena_fightsdeathmatchincidental_combatindustrialno_keysno_monstersno_teleportsquick_fragsmalltechbasevanilla_compatibleweapon_rich
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 12 |
| Linedefs | 22 |
| Sidedefs | 30 |
| Vertices | 14 |
| Sectors | 8 |
| Segs | 30 |
| SSectors | 8 |
| Nodes | 7 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 4 |
| HMP items | 4 |
| HTR items | 4 |
No per-type monster breakdown available.
| bfg9000 | 1 |
| chaingun | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| STONE2 | 28 |
| COMPBLUE | 8 |
| FLAT18 | 8 |
| NUKEDGE1 | 8 |
| FLOOR0_3 | 4 |
| FWATER1 | 4 |
| GSTONE1 | 4 |
| STONE3 | 4 |
| SW1STON2 | 1 |
