doom vanilla_or_boom 0 monsters 4 items 2 image(s)

AI Analysis

A tiny Doom II deathmatch arena built from a simple handful of sectors, using a mix of wood, stone, and skin/gothic textures with a sky ceiling. There are no monsters and only four pickups, but they’re all major weapons (SSG, chaingun, rocket launcher, and BFG), pushing fast, lethal player-vs-player engagements. With no keys, secrets, or teleports, the flow is straightforward and focused on quick frags and weapon control.

Tags
ammo_tightarena_fightsdeathmatchdoom2incidental_combatmixed_themeno_monsterssmallvanilla_compatibleweapon_spread

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things12
Linedefs27
Sidedefs32
Vertices26
Sectors6
Segs36
SSectors10
Nodes9
UV monsters0
HMP monsters0
HTR monsters0
UV items4
HMP items4
HTR items4
No per-type monster breakdown available.
bfg90001
chaingun1
rocket_launcher1
super_shotgun1
WOOD18
GSTONE16
SK_LEFT5
PLAT14
STEP14
SKINEDGE3
SKINFACE2
CEIL3_51
DEM1_51
F_SKY11
FLAT5_21
FLAT5_51
FLAT5_61
FLAT5_71
FLOOR4_51
FLOOR4_81
FWATER31
STEP21
SW1WOOD1
TLITE6_61

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