doom vanilla_or_boom 0 monsters 3 items 2 image(s)

AI Analysis

A compact Doom II deathmatch arena built from simple techbase/stone textures, with very low complexity and fast sightlines. There are no monsters, and the gameplay revolves around grabbing the available heavy weapons (BFG, rocket launcher, super shotgun). With no ammo pickups listed, control of spawns and weapon timing matters more than resource stockpiling. Includes a secret exit, but otherwise plays as a straightforward, quick-frag map.

Tags
ammo_tightarena_fightsdeathmatcheasyincidental_combatsecret_exitsmalltechbasevanilla_compatibleweapon_focused

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exityes
Things12
Linedefs49
Sidedefs88
Vertices48
Sectors15
Segs101
SSectors42
Nodes41
UV monsters0
HMP monsters0
HTR monsters0
UV items3
HMP items3
HTR items3
No per-type monster breakdown available.
bfg90001
rocket_launcher1
super_shotgun1
BROWN9682
STONE274
CEIL3_515
FLAT205
BLOOD14
FLAT103
FLOOR4_82
LITE32
LAVA11
SW1GRAY1

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