doom vanilla_or_boom 3 monsters 10 items 2 image(s)

AI Analysis

A compact Doom II deathmatch map with a simple, low-sector layout and a mix of wood/stone textures under a bit of sky. Combat is primarily PvP-oriented, with only a couple of high-tier monsters (two barons and a cacodemon) present on UV. Weapon and powerup placement is very generous (including BFG, plasma, rocket launcher, SSG, soulspheres, and invisibility), making it an easy map for a typical UV single-player run and a fast, lethal DM arena. Progression is straightforward with no keys or teleports.

Tags
ammo_plentifularena_fightsdeathmatcheasygenerous_healthincidental_combatlinearmany_weaponsmixed_themepowerupssmallvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things21
Linedefs59
Sidedefs92
Vertices62
Sectors16
Segs103
SSectors32
Nodes31
UV monsters2
HMP monsters1
HTR monsters1
UV items10
HMP items10
HTR items10
baron2
cacodemon1
soulsphere2
ammo_box1
berserk1
bfg90001
chaingun1
invisibility1
plasma_rifle1
rocket_launcher1
super_shotgun1
WOOD352
STONE347
GRAY716
FLAT1_18
COMPBLUE7
STONE27
FLAT15
FLAT1_25
FLOOR4_84
STEP64
CEIL3_53
CRATOP12
SW1STON22
F_SKY11
MFLR8_21
MFLR8_31
SW1BLUE1
SW1CMT1
TLITE6_41
TLITE6_51

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