doom vanilla_or_boom 3 monsters 10 items 2 image(s)
AI Analysis
A compact Doom II deathmatch map with a simple, low-sector layout and a mix of wood/stone textures under a bit of sky. Combat is primarily PvP-oriented, with only a couple of high-tier monsters (two barons and a cacodemon) present on UV. Weapon and powerup placement is very generous (including BFG, plasma, rocket launcher, SSG, soulspheres, and invisibility), making it an easy map for a typical UV single-player run and a fast, lethal DM arena. Progression is straightforward with no keys or teleports.
Tags
ammo_plentifularena_fightsdeathmatcheasygenerous_healthincidental_combatlinearmany_weaponsmixed_themepowerupssmallvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 21 |
| Linedefs | 59 |
| Sidedefs | 92 |
| Vertices | 62 |
| Sectors | 16 |
| Segs | 103 |
| SSectors | 32 |
| Nodes | 31 |
| UV monsters | 2 |
| HMP monsters | 1 |
| HTR monsters | 1 |
| UV items | 10 |
| HMP items | 10 |
| HTR items | 10 |
| baron | 2 |
| cacodemon | 1 |
| soulsphere | 2 |
| ammo_box | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| WOOD3 | 52 |
| STONE3 | 47 |
| GRAY7 | 16 |
| FLAT1_1 | 8 |
| COMPBLUE | 7 |
| STONE2 | 7 |
| FLAT1 | 5 |
| FLAT1_2 | 5 |
| FLOOR4_8 | 4 |
| STEP6 | 4 |
| CEIL3_5 | 3 |
| CRATOP1 | 2 |
| SW1STON2 | 2 |
| F_SKY1 | 1 |
| MFLR8_2 | 1 |
| MFLR8_3 | 1 |
| SW1BLUE | 1 |
| SW1CMT | 1 |
| TLITE6_4 | 1 |
| TLITE6_5 | 1 |
