doom vanilla_or_boom 74 monsters 93 items 2 image(s)
AI Analysis
This WAD contains a single large map with extensive geometry, featuring 270 sectors and over 1000 linedefs. The monster population is diverse, including a balanced mix of hitscanners, projectile attackers, and melee foes, with notable threats such as a cyberdemon and an archvile. Resources are moderately generous, with ample rockets and medikits, and key weapons like the BFG9000, plasma rifle, and super shotgun available. The environment uses a variety of textures dominated by stone, marble, and industrial motifs, suggesting a mixed theme with techbase and gothic elements. The map progression appears linear with some key hunting, compatible with DOOM2 and likely Boom-compatible due to map complexity.
Tags
ammo_plentifulboom_compatibleboss_encountersdoom2generous_healthhardhitscanner_heavylinearmedium_mapsmixed_theme
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 256 |
| Linedefs | 1110 |
| Sidedefs | 1620 |
| Vertices | 1005 |
| Sectors | 270 |
| Segs | 1772 |
| SSectors | 638 |
| Nodes | 637 |
| UV monsters | 74 |
| HMP monsters | 74 |
| HTR monsters | 74 |
| UV items | 93 |
| HMP items | 93 |
| HTR items | 93 |
| imp | 26 |
| shotgun_guy | 11 |
| zombieman | 10 |
| chaingun_guy | 8 |
| demon | 6 |
| spectre | 4 |
| baron | 3 |
| cacodemon | 3 |
| archvile | 1 |
| cyberdemon | 1 |
| hell_knight | 1 |
| rocket_box | 26 |
| medikit | 15 |
| ammo_box | 6 |
| armor_bonus | 6 |
| stimpack | 5 |
| health_bonus | 4 |
| shell_box | 4 |
| shells | 4 |
| ammo_clip | 3 |
| cell_pack | 3 |
| chaingun | 2 |
| green_armor | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| CEIL3_5 | 213 |
| BROWNGRN | 180 |
| STONE3 | 171 |
| MARBLE3 | 122 |
| STONE2 | 92 |
| STONE | 84 |
| FLAT19 | 73 |
| STEP4 | 73 |
| GRAY5 | 66 |
| FLOOR4_8 | 59 |
| STARTAN3 | 56 |
| DOORTRAK | 41 |
| REDWALL | 40 |
| FLOOR5_2 | 39 |
| ASHWALL2 | 35 |
| COMPSPAN | 30 |
| FLAT1_1 | 30 |
| STARGR2 | 27 |
| COMPTALL | 21 |
| DOORSTOP | 20 |
| DOOR3 | 18 |
| FLAT20 | 18 |
| GRAY4 | 17 |
| GSTONE1 | 17 |
| WOOD5 | 17 |
| SHAWN2 | 16 |
| GRAY1 | 15 |
| F_SKY1 | 14 |
| FLOOR6_1 | 13 |
| FLOOR7_1 | 13 |
| MARBLE1 | 12 |
| WOOD1 | 11 |
| METAL1 | 10 |
| GATE4 | 9 |
| NUKAGE1 | 9 |
| BIGDOOR6 | 8 |
| CRATELIT | 8 |
| CRATOP1 | 8 |
| GATE3 | 8 |
| GRAY2 | 7 |
| BIGDOOR1 | 6 |
| FLOOR0_3 | 6 |
| FLOOR0_5 | 5 |
| GSTONE2 | 5 |
| BRNPOIS | 4 |
| COMPWERD | 4 |
| CRATE2 | 4 |
| DOORBLU | 4 |
| FLAT5_4 | 4 |
| LITE3 | 4 |
| MFLR8_1 | 3 |
| SW1BRNGN | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR3 | 2 |
| CEIL1_1 | 2 |
| COMPSTA1 | 2 |
| COMPSTA2 | 2 |
| CRATOP2 | 2 |
| DOOR1 | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FLAT1_2 | 2 |
| FLAT5_2 | 2 |
| FLOOR0_7 | 2 |
| LITE5 | 2 |
| MARBFACE | 2 |
| BLOOD1 | 1 |
| CEIL5_1 | 1 |
| DEM1_6 | 1 |
| FLAT23 | 1 |
| FLAT3 | 1 |
| GATE1 | 1 |
| MARBLE2 | 1 |
| SKY1 | 1 |
| SUPPORT2 | 1 |
| SW1COMP | 1 |
| SW1GSTON | 1 |
| SW1STON1 | 1 |
| TEKWALL1 | 1 |
