doom vanilla_or_boom 0 monsters 187 items 2 image(s)

AI Analysis

This WAD contains a single medium-scale map featuring 261 things and 124 sectors. It is designed for DOOM2 with vanilla or Boom compatibility and includes a balanced arsenal with all classic weapons and moderate ammo supplies. Notably, there are no monsters present, making it a non-combat or puzzle-focused map with teleportation mechanics but no key hunts or secret exits. The environment uses a mix of techbase and industrial textures with some marble and stone elements, suggesting a varied but cohesive theme. Progression appears linear without complex navigation or boss encounters.

Tags
ammo_plentifulboom_compatibleindustriallinearmedium_mapsno_monsterstechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things261
Linedefs898
Sidedefs1219
Vertices997
Sectors124
Segs1470
SSectors460
Nodes459
UV monsters0
HMP monsters0
HTR monsters0
UV items187
HMP items187
HTR items187
No per-type monster breakdown available.
health_bonus40
armor_bonus36
shells25
ammo_clip24
stimpack15
rocket10
shell_box7
ammo_box5
medikit5
light_amp_goggles4
berserk3
cell_pack2
rocket_box2
backpack1
chaingun1
invisibility1
megasphere1
plasma_rifle1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
ICKWALL7249
ASHWALL2183
BRICK10100
MARBLE354
FLOOR6_246
FLOOR7_243
ROCK240
DEM1_630
DOORTRAK30
METAL230
SLIME1327
BRONZE324
FLOOR4_821
BRICK1218
PIPEWAL218
STONE318
ZIMMER717
FLAT2015
DOOR314
CEIL5_213
MIDGRATE12
ZIMMER812
PANCASE210
NUKAGE19
STEP49
SLOPPY18
STONE28
FLOOR3_36
ICKWALL16
MARBLE16
PANCASE16
BFALL15
BSTONE25
RROCK135
BIGDOOR44
FLAT44
LITE34
METAL4
PANBOOK4
RROCK024
WOOD34
BLOOD23
CEIL3_33
EXITSTON3
FLOOR5_43
MIDBARS13
PANBORD23
BIGDOOR22
BIGDOOR72
FLAT1_22
FLAT5_12
FLOOR5_12
MIDBARS32
PANBLUE2
PANEL52
SLIME092
SPCDOOR32
SW2COMM2
WOOD12
BLOOD11
CEIL3_51
F_SKY11
GATE41
RROCK151
SFALL11
SLIME011
SLIME151
SW2MET21
SW2WOOD1
TLITE6_61
WOODMET11
WOODMET21

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