AI Analysis
Blam Blam is a single-map WAD designed for DOOM II featuring one detailed level with 104 things and 184 sectors. The map includes a moderate variety of weapons such as plasma gun, double-barrel shotgun, chaingun, and rocket launcher, suggesting balanced combat encounters. The environment showcases architectural elements like pillars and stairs, with textures indicating a mixed theme leaning towards techbase and industrial motifs. The layout appears moderately complex with multiple sectors and linedefs, supporting single-player and multiplayer modes without difficulty settings. Resource distribution seems standard, with no extreme scarcity or abundance noted. The WAD is compatible with vanilla DOOM II and built from scratch using DEU editor, emphasizing exploration and straightforward progression.
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Clint Bowick |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 104 |
| Linedefs | 761 |
| Sidedefs | 1143 |
| Vertices | 657 |
| Sectors | 184 |
| Segs | 1224 |
| SSectors | 516 |
| Nodes | 515 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 42 |
| HMP items | 42 |
| HTR items | 42 |
| health_bonus | 7 |
| armor_bonus | 5 |
| invisibility | 3 |
| medikit | 3 |
| rocket | 3 |
| stimpack | 3 |
| ammo_clip | 2 |
| rocket_launcher | 2 |
| shells | 2 |
| shotgun | 2 |
| ammo_box | 1 |
| backpack | 1 |
| berserk | 1 |
| chaingun | 1 |
| green_armor | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| shell_box | 1 |
| super_shotgun | 1 |
| GRAY4 | 119 |
| BIGBRIK2 | 87 |
| ZIMMER5 | 67 |
| BSTONE2 | 56 |
| MODWALL3 | 39 |
| FLOOR0_2 | 37 |
| FLOOR5_3 | 37 |
| ZIMMER3 | 34 |
| FLOOR0_3 | 33 |
| FLAT10 | 30 |
| PIPES | 30 |
| MODWALL2 | 27 |
| ASHWALL2 | 25 |
| SUPPORT3 | 25 |
| MODWALL4 | 24 |
| ZIMMER4 | 24 |
| ZIMMER8 | 20 |
| F_SKY1 | 19 |
| FLAT18 | 19 |
| TANROCK3 | 18 |
| TANROCK4 | 18 |
| EXITSIGN | 16 |
| FLAT5_2 | 16 |
| FLOOR6_2 | 16 |
| GRAY7 | 16 |
| STARTAN3 | 16 |
| FLOOR5_1 | 15 |
| STUCCO | 15 |
| BSTONE1 | 14 |
| CEIL5_1 | 14 |
| MFLR8_1 | 14 |
| CEIL1_1 | 13 |
| STARGR2 | 13 |
| FLAT1_1 | 12 |
| PANBORD1 | 12 |
| STUCCO1 | 12 |
| PANBORD2 | 11 |
| STARG3 | 11 |
| TANROCK7 | 11 |
| CEIL3_3 | 10 |
| FLAT1_2 | 10 |
| STEPLAD1 | 10 |
| SFALL2 | 9 |
| STARG1 | 9 |
| STUCCO3 | 9 |
| DOORTRAK | 8 |
| MIDBARS1 | 8 |
| PANBLACK | 8 |
| WOOD1 | 8 |
| BLAKWAL1 | 7 |
| FLAT8 | 7 |
| CEIL3_4 | 6 |
| NUKAGE2 | 6 |
| PANBLUE | 6 |
| PANCASE1 | 6 |
| PANEL2 | 6 |
| STUCCO2 | 6 |
| PANBOOK | 5 |
| DEM1_6 | 4 |
| FIREBLU1 | 4 |
| FLAT17 | 4 |
| FLAT5_4 | 4 |
| ICKWALL2 | 4 |
| LAVA2 | 4 |
| SFALL3 | 4 |
| BRICK1 | 3 |
| DEM1_5 | 3 |
| FLAT4 | 3 |
| FLAT5_1 | 3 |
| FLOOR0_6 | 3 |
| FLOOR4_5 | 3 |
| FLOOR4_8 | 3 |
| GRASS2 | 3 |
| RROCK13 | 3 |
| STARTAN2 | 3 |
| BSTONE3 | 2 |
| CEIL4_1 | 2 |
| DOORSTOP | 2 |
| FLAT1 | 2 |
| FLAT20 | 2 |
| FLOOR3_3 | 2 |
| FLOOR6_1 | 2 |
| GRASS1 | 2 |
| GRAY1 | 2 |
| SKINMET2 | 2 |
| STARG2 | 2 |
| SW1LION | 2 |
| WOODVERT | 2 |
| ZZWOLF1 | 2 |
| ZZWOLF3 | 2 |
| FWATER2 | 1 |
| NUKAGE3 | 1 |
| SP_DUDE1 | 1 |
| SPCDOOR2 | 1 |
| SPCDOOR3 | 1 |
| SPCDOOR4 | 1 |
| SUPPORT2 | 1 |
| SW1STRTN | 1 |
| ZZWOLF2 | 1 |
