doom vanilla_or_boom 130 monsters 350 items 1 image(s)
AI Analysis
This WAD contains a single deathmatch map designed for Doom II, featuring compact round hallways with four doors and sniper positions. The map includes caged demons as major threats, emphasizing close-quarters combat with plentiful ammo supplies. The environment is minimalistic with no new graphics or sounds, focusing on fast-paced multiplayer action rather than exploration or complex progression. It is compatible with vanilla Doom II and intended primarily for deathmatch gameplay with 2-4 players.
Tags
ammo_plentifuldeathmatchdoom2hitscanner_heavylinearmonster_swarmsshort_mapsvanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | The Dark Lord |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 512 |
| Linedefs | 449 |
| Sidedefs | 619 |
| Vertices | 431 |
| Sectors | 74 |
| Segs | 670 |
| SSectors | 257 |
| Nodes | 256 |
| UV monsters | 130 |
| HMP monsters | 130 |
| HTR monsters | 130 |
| UV items | 350 |
| HMP items | 350 |
| HTR items | 350 |
| chaingun_guy | 48 |
| hell_knight | 40 |
| shotgun_guy | 26 |
| cyberdemon | 8 |
| archvile | 4 |
| imp | 4 |
| ammo_box | 80 |
| cell_pack | 80 |
| rocket_box | 80 |
| shell_box | 80 |
| chainsaw | 5 |
| backpack | 4 |
| blue_armor | 4 |
| invulnerability | 4 |
| soulsphere | 4 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| invisibility | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| MODWALL1 | 217 |
| MODWALL2 | 91 |
| MARBLE3 | 64 |
| MIDBARS1 | 46 |
| TLITE6_4 | 44 |
| SLIME05 | 35 |
| DOORTRAK | 25 |
| EXITSIGN | 24 |
| RROCK16 | 21 |
| FIREWALL | 20 |
| GATE3 | 16 |
| DEM1_5 | 10 |
| RROCK03 | 10 |
| BIGDOOR4 | 8 |
| CEIL5_2 | 8 |
| DOORSTOP | 8 |
| LITE3 | 8 |
| GSTONE1 | 6 |
| BIGDOOR7 | 4 |
| RROCK09 | 4 |
| SW1HOT | 4 |
