doom vanilla_or_boom 185 monsters 616 items 2 image(s)
AI Analysis
This WAD contains a single map originally based on Doom's E1M1, adapted for Doom II. It is designed primarily for deathmatch but supports single and cooperative play, featuring a compact layout with ambush points and backtracking opportunities. The monster and item balance is typical of Doom II, with no new graphics, sounds, or music, maintaining vanilla compatibility. The theme is a modified techbase environment with common Doom II textures and a moderate complexity of linedefs and sectors. Progression is linear with a focus on player encounters rather than exploration or key hunts.
Tags
deathmatchlinearmoderateshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jack Linn, Eric Kloss |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 914 |
| Linedefs | 752 |
| Sidedefs | 1029 |
| Vertices | 856 |
| Sectors | 123 |
| Segs | 1245 |
| SSectors | 476 |
| Nodes | 475 |
| UV monsters | 185 |
| HMP monsters | 28 |
| HTR monsters | 26 |
| UV items | 616 |
| HMP items | 615 |
| HTR items | 615 |
| shotgun_guy | 123 |
| zombieman | 17 |
| imp | 16 |
| demon | 15 |
| baron | 10 |
| cyberdemon | 2 |
| spectre | 2 |
| medikit | 148 |
| ammo_box | 135 |
| rocket_box | 123 |
| blue_armor | 87 |
| shell_box | 41 |
| armor_bonus | 25 |
| chaingun | 13 |
| health_bonus | 13 |
| shotgun | 13 |
| rocket_launcher | 11 |
| shells | 3 |
| ammo_clip | 2 |
| green_armor | 1 |
| stimpack | 1 |
| STARTAN3 | 330 |
| BROWNGRN | 132 |
| BROWN1 | 107 |
| FLOOR4_8 | 42 |
| SUPPORT2 | 34 |
| GATE1 | 30 |
| BROWN144 | 29 |
| STARG3 | 29 |
| COMPTALL | 25 |
| CEIL1_1 | 24 |
| TEKWALL4 | 24 |
| CEIL3_5 | 23 |
| COMPBLUE | 23 |
| STEP6 | 19 |
| FLOOR5_2 | 17 |
| TEKWALL1 | 16 |
| CEIL5_2 | 14 |
| DOORSTOP | 14 |
| FLOOR5_1 | 14 |
| LITE3 | 14 |
| FLOOR7_2 | 13 |
| NUKE24 | 13 |
| FLAT20 | 12 |
| MIDGRATE | 12 |
| SLADWALL | 12 |
| COMPSPAN | 9 |
| F_SKY1 | 9 |
| STARGR1 | 9 |
| DOORTRAK | 8 |
| EXITSIGN | 8 |
| EXITDOOR | 6 |
| FLAT5_5 | 5 |
| TLITE6_5 | 5 |
| BROWN96 | 4 |
| FLOOR6_2 | 4 |
| FLOOR7_1 | 4 |
| NUKAGE3 | 4 |
| STEP1 | 3 |
| TLITE6_6 | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR4 | 2 |
| BLOOD3 | 2 |
| CEIL5_1 | 2 |
| FLAT14 | 2 |
| FLAT23 | 2 |
| STEP2 | 2 |
| TLITE6_1 | 2 |
| BROWNHUG | 1 |
| DOOR1 | 1 |
| DOOR3 | 1 |
| FLAT19 | 1 |
| FLOOR1_1 | 1 |
| FLOOR1_6 | 1 |
| FLOOR3_3 | 1 |
| FLOOR4_5 | 1 |
| FLOOR4_6 | 1 |
| FLOOR5_3 | 1 |
| FLOOR6_1 | 1 |
| FWATER1 | 1 |
| FWATER4 | 1 |
| SW1STRTN | 1 |
| TLITE6_4 | 1 |
