doom vanilla_or_boom 79 monsters 37 items 2 image(s)
AI Analysis
A mixed techbase-and-gothic map with lots of stonework and indoor rooms, leaning on Doom II’s stock textures and a fairly detailed layout. Combat is monster-dense and notably hitscanner-heavy (many zombiemen and shotgunners, plus a few chaingunners), backed by mid-tiers and a handful of barons for pressure. For UV it plays around moderate difficulty thanks to strong resources (soulspheres, a megasphere, and even an invulnerability) alongside rockets and a plasma rifle. Progression revolves around collecting all three keys with some teleport-driven navigation through the space.
Tags
ammo_plentifulgenerous_healthgothichitscanner_heavykey_huntmedium_lengthmixed_thememoderatesome_trapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 152 |
| Linedefs | 910 |
| Sidedefs | 1226 |
| Vertices | 859 |
| Sectors | 174 |
| Segs | 1332 |
| SSectors | 450 |
| Nodes | 449 |
| UV monsters | 67 |
| HMP monsters | 67 |
| HTR monsters | 53 |
| UV items | 36 |
| HMP items | 36 |
| HTR items | 36 |
| zombieman | 28 |
| imp | 18 |
| shotgun_guy | 10 |
| spectre | 6 |
| chaingun_guy | 4 |
| baron | 3 |
| hell_knight | 3 |
| lost_soul | 3 |
| cacodemon | 2 |
| demon | 2 |
| ammo_clip | 5 |
| armor_bonus | 4 |
| cell_pack | 4 |
| health_bonus | 3 |
| stimpack | 3 |
| shells | 2 |
| soulsphere | 2 |
| ammo_box | 1 |
| backpack | 1 |
| blue_armor | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| medikit | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shotgun | 1 |
| GSTONE1 | 286 |
| RROCK03 | 92 |
| BSTONE2 | 82 |
| DEM1_5 | 63 |
| FLAT1_2 | 59 |
| BSTONE1 | 48 |
| STUCCO1 | 48 |
| STEP6 | 47 |
| FLAT1_1 | 37 |
| COMPBLUE | 35 |
| DOORTRAK | 35 |
| STEP3 | 33 |
| WOOD8 | 28 |
| MODWALL2 | 26 |
| WOOD6 | 24 |
| WOOD9 | 23 |
| PANBORD1 | 21 |
| BIGBRIK1 | 18 |
| BSTONE3 | 18 |
| MARBLE1 | 18 |
| PANCASE2 | 18 |
| PANEL4 | 17 |
| WOOD12 | 16 |
| FLAT14 | 15 |
| FLAT5_5 | 15 |
| PANBOOK | 12 |
| STEPTOP | 12 |
| FLOOR3_3 | 11 |
| FLOOR7_1 | 11 |
| SKINMET1 | 11 |
| ASHWALL3 | 10 |
| BROWN96 | 10 |
| PANEL6 | 10 |
| FLAT5_1 | 9 |
| METAL | 9 |
| SILVER1 | 9 |
| ZZWOLF11 | 9 |
| CEIL1_1 | 8 |
| PANEL1 | 8 |
| PANEL5 | 8 |
| STUCCO | 8 |
| WOODVERT | 7 |
| TANROCK5 | 6 |
| CEIL4_3 | 4 |
| COMPSPAN | 4 |
| LITE3 | 4 |
| MARBGRAY | 4 |
| METAL4 | 4 |
| MODWALL4 | 4 |
| PANBORD2 | 4 |
| MIDBRONZ | 3 |
| SKINSCAB | 3 |
| BIGDOOR7 | 2 |
| FLAT1 | 2 |
| FLAT19 | 2 |
| FLOOR1_1 | 2 |
| PANBLUE | 2 |
| PANEL7 | 2 |
| SKINCUT | 2 |
| BIGBRIK2 | 1 |
| CEIL3_2 | 1 |
| CEIL3_3 | 1 |
| CEIL4_1 | 1 |
| CRATOP2 | 1 |
| F_SKY1 | 1 |
| FLAT18 | 1 |
| FLAT5_3 | 1 |
| FLAT5_6 | 1 |
| FLAT5_7 | 1 |
| FLAT9 | 1 |
| FLOOR0_5 | 1 |
| FLOOR4_6 | 1 |
| FLOOR7_2 | 1 |
| GATE3 | 1 |
| GATE4 | 1 |
| PANCASE1 | 1 |
| PANEL2 | 1 |
| PANEL8 | 1 |
| PANEL9 | 1 |
| RROCK20 | 1 |
| SILVER3 | 1 |
| SKINMET2 | 1 |
| SKINSYMB | 1 |
| SW1BLUE | 1 |
| SW1BROWN | 1 |
| SW1SKIN | 1 |
| TLITE6_5 | 1 |
| TLITE6_6 | 1 |
| ZZWOLF12 | 1 |
