doom vanilla_or_boom 94 monsters 42 items 2 image(s)
AI Analysis
SHEPHERD.WAD is a single-map PWAD designed for DOOM2 with vanilla or Boom compatibility. The map features a moderate monster count of 94, including a mix of hitscanners, melee, and projectile enemies but excludes Cyberdemons and Spidermen, resulting in a balanced but challenging combat experience. Key mechanics include the use of all three keys and teleporters, with no secret exit. The resource distribution is moderate, with a variety of weapons and ammo pickups but limited heavy armor. The environment uses a mix of stone, gray, and rock textures, suggesting a primarily cave or stone-based theme. Progression is linear with key hunts and teleport navigation.
Tags
ammo_plentifulcavehitscanner_heavykey_huntmedium_mapsmoderateteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 251 |
| Linedefs | 575 |
| Sidedefs | 875 |
| Vertices | 567 |
| Sectors | 121 |
| Segs | 966 |
| SSectors | 367 |
| Nodes | 366 |
| UV monsters | 90 |
| HMP monsters | 90 |
| HTR monsters | 29 |
| UV items | 40 |
| HMP items | 40 |
| HTR items | 40 |
| imp | 25 |
| shotgun_guy | 24 |
| spectre | 21 |
| chaingun_guy | 8 |
| zombieman | 7 |
| cacodemon | 4 |
| baron | 2 |
| archvile | 1 |
| hell_knight | 1 |
| pain_elemental | 1 |
| ammo_box | 6 |
| shell_box | 6 |
| medikit | 5 |
| rocket_launcher | 5 |
| chaingun | 3 |
| health_bonus | 3 |
| chainsaw | 2 |
| rocket_box | 2 |
| stimpack | 2 |
| berserk | 1 |
| blue_armor | 1 |
| green_armor | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| STARTAN3 | 174 |
| GRAY7 | 155 |
| GRAY1 | 113 |
| STONE | 59 |
| GSTONE1 | 48 |
| ROCKRED3 | 48 |
| FLAT1 | 45 |
| FLOOR4_8 | 43 |
| CEIL3_5 | 41 |
| F_SKY1 | 40 |
| GRAY4 | 37 |
| DOORTRAK | 32 |
| FLAT3 | 30 |
| DOOR1 | 24 |
| FLOOR0_7 | 24 |
| METAL | 22 |
| ROCKRED2 | 22 |
| BIGDOOR2 | 20 |
| SHAWN1 | 20 |
| GSTONE2 | 19 |
| MARBLE1 | 16 |
| DOORSTOP | 14 |
| SKSPINE1 | 14 |
| GRAY5 | 8 |
| TEKWALL4 | 8 |
| STONE2 | 6 |
| EXITSIGN | 5 |
| GRAY2 | 5 |
| BIGDOOR5 | 4 |
| DOORBLU | 4 |
| DOORRED | 4 |
| DOORYEL | 4 |
| GSTVINE1 | 4 |
| ROCKRED1 | 4 |
| FLAT5 | 3 |
| BLOOD2 | 2 |
| BLOOD3 | 2 |
| CRATOP1 | 2 |
| FLOOR5_3 | 2 |
| GATE1 | 2 |
| NUKAGE1 | 2 |
| NUKAGE3 | 2 |
| CEIL1_2 | 1 |
| FLOOR4_5 | 1 |
| GSTGARG | 1 |
| STONE3 | 1 |
| SW2EXIT | 1 |
