doom vanilla_or_boom 94 monsters 42 items 2 image(s)

AI Analysis

SHEPHERD.WAD is a single-map PWAD designed for DOOM2 with vanilla or Boom compatibility. The map features a moderate monster count of 94, including a mix of hitscanners, melee, and projectile enemies but excludes Cyberdemons and Spidermen, resulting in a balanced but challenging combat experience. Key mechanics include the use of all three keys and teleporters, with no secret exit. The resource distribution is moderate, with a variety of weapons and ammo pickups but limited heavy armor. The environment uses a mix of stone, gray, and rock textures, suggesting a primarily cave or stone-based theme. Progression is linear with key hunts and teleport navigation.

Tags
ammo_plentifulcavehitscanner_heavykey_huntmedium_mapsmoderateteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, red, yellow
Secret Exitno
Things251
Linedefs575
Sidedefs875
Vertices567
Sectors121
Segs966
SSectors367
Nodes366
UV monsters90
HMP monsters90
HTR monsters29
UV items40
HMP items40
HTR items40
imp25
shotgun_guy24
spectre21
chaingun_guy8
zombieman7
cacodemon4
baron2
archvile1
hell_knight1
pain_elemental1
ammo_box6
shell_box6
medikit5
rocket_launcher5
chaingun3
health_bonus3
chainsaw2
rocket_box2
stimpack2
berserk1
blue_armor1
green_armor1
invisibility1
light_amp_goggles1
megasphere1
soulsphere1
super_shotgun1
STARTAN3174
GRAY7155
GRAY1113
STONE59
GSTONE148
ROCKRED348
FLAT145
FLOOR4_843
CEIL3_541
F_SKY140
GRAY437
DOORTRAK32
FLAT330
DOOR124
FLOOR0_724
METAL22
ROCKRED222
BIGDOOR220
SHAWN120
GSTONE219
MARBLE116
DOORSTOP14
SKSPINE114
GRAY58
TEKWALL48
STONE26
EXITSIGN5
GRAY25
BIGDOOR54
DOORBLU4
DOORRED4
DOORYEL4
GSTVINE14
ROCKRED14
FLAT53
BLOOD22
BLOOD32
CRATOP12
FLOOR5_32
GATE12
NUKAGE12
NUKAGE32
CEIL1_21
FLOOR4_51
GSTGARG1
STONE31
SW2EXIT1

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