doom vanilla_or_boom 143 monsters 153 items 2 image(s)
AI Analysis
This WAD contains a single large map with a complex layout featuring 198 sectors and over 1000 linedefs. The monster population is moderate to high, including a variety of demons, cacodemons, and a single archvile and baron, emphasizing projectile and melee combat with significant hitscanner presence. Resources are fairly balanced, with ample shells and health bonuses, and all classic Doom weapons are available. The environment uses a mix of lava, metal, marble, and stone textures, suggesting a hellish-industrial theme. Gameplay involves key hunts with blue, red, and yellow skull keys and teleport usage, progressing in a mostly linear fashion. The map is compatible with vanilla Doom 2 and Boom-compatible ports.
Tags
ammo_plentifulboom_compatiblehellhitscanner_heavyindustrialkey_huntlarge_megawadmoderateteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 410 |
| Linedefs | 1026 |
| Sidedefs | 1487 |
| Vertices | 969 |
| Sectors | 198 |
| Segs | 1633 |
| SSectors | 504 |
| Nodes | 503 |
| UV monsters | 143 |
| HMP monsters | 143 |
| HTR monsters | 143 |
| UV items | 153 |
| HMP items | 153 |
| HTR items | 153 |
| demon | 44 |
| imp | 28 |
| cacodemon | 22 |
| shotgun_guy | 17 |
| chaingun_guy | 9 |
| zombieman | 8 |
| lost_soul | 3 |
| pain_elemental | 3 |
| spectre | 3 |
| hell_knight | 2 |
| arachnotron | 1 |
| archvile | 1 |
| baron | 1 |
| revenant | 1 |
| shells | 39 |
| health_bonus | 33 |
| stimpack | 18 |
| armor_bonus | 16 |
| medikit | 15 |
| super_shotgun | 8 |
| ammo_clip | 5 |
| ammo_box | 3 |
| radiation_suit | 3 |
| rocket | 3 |
| berserk | 1 |
| cell | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| METAL1 | 288 |
| ASHWALL2 | 238 |
| FIRELAVA | 161 |
| CEIL3_5 | 137 |
| FLOOR4_8 | 96 |
| STONE2 | 77 |
| DOORTRAK | 76 |
| FLOOR5_1 | 60 |
| SP_HOT1 | 32 |
| MARBLE1 | 30 |
| BIGDOOR2 | 29 |
| LAVA1 | 26 |
| BROWN144 | 21 |
| TLITE6_5 | 21 |
| FIREMAG1 | 20 |
| STONE3 | 20 |
| STARTAN3 | 19 |
| LITE3 | 18 |
| SP_FACE1 | 17 |
| FIRELAV2 | 14 |
| TLITE6_1 | 13 |
| STEP5 | 12 |
| TLITE6_6 | 12 |
| COMPBLUE | 11 |
| BIGDOOR4 | 10 |
| MARBFACE | 10 |
| FLAT4 | 9 |
| STARTAN2 | 9 |
| BIGDOOR3 | 7 |
| BROWN1 | 7 |
| STARGR2 | 7 |
| STONE | 6 |
| F_SKY1 | 5 |
| MFLR8_3 | 5 |
| FLOOR7_2 | 4 |
| MARBLE2 | 4 |
| SKINLOW | 4 |
| STARG2 | 4 |
| WOOD3 | 4 |
| BIGDOOR7 | 3 |
| DOORRED | 3 |
| MARBFAC2 | 3 |
| METAL | 3 |
| SHAWN2 | 3 |
| SW1BRCOM | 3 |
| BIGDOOR5 | 2 |
| DEM1_5 | 2 |
| DOORBLU2 | 2 |
| FIRELAV3 | 2 |
| LITE5 | 2 |
| MARBFAC3 | 2 |
| MARBLOD1 | 2 |
| SKIN2 | 2 |
| SKY3 | 2 |
| SUPPORT2 | 2 |
| BROWNGRN | 1 |
| CEIL4_1 | 1 |
| CRATWIDE | 1 |
| DOORRED2 | 1 |
| FLAT5_7 | 1 |
| FLOOR6_1 | 1 |
| GATE3 | 1 |
| ICKWALL2 | 1 |
| LAVA2 | 1 |
| LAVA3 | 1 |
| SP_DUDE1 | 1 |
| WOOD1 | 1 |
