doom vanilla_or_boom 9 monsters 10 items 2 image(s)
AI Analysis
This WAD contains a single map designed as a demonstration for DMapEdit v4.3, a versatile Doom map editor supporting Doom, Doom II, Heretic, Hexen, and ZDoom formats. The map is small in scale and intended to showcase editor features rather than present a traditional gameplay experience. It is compatible with the Doom II engine and IWAD, with no custom graphics or complex gameplay elements. The map likely features standard Doom II textures and a straightforward layout, focusing on editor functionality rather than combat or exploration challenges.
Tags
demoeasylinearshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 23 |
| Linedefs | 70 |
| Sidedefs | 88 |
| Vertices | 52 |
| Sectors | 19 |
| Segs | 88 |
| SSectors | 19 |
| Nodes | 18 |
| UV monsters | 9 |
| HMP monsters | 8 |
| HTR monsters | 6 |
| UV items | 9 |
| HMP items | 9 |
| HTR items | 9 |
| zombieman | 5 |
| shotgun_guy | 2 |
| chaingun_guy | 1 |
| imp | 1 |
| ammo_clip | 4 |
| shells | 4 |
| shotgun | 2 |
| STONE7 | 24 |
| STARTAN3 | 12 |
| STONE4 | 12 |
| CEIL5_2 | 11 |
| STEP2 | 8 |
| FLOOR4_5 | 7 |
| FLOOR4_8 | 6 |
| STONE6 | 6 |
| FLOOR5_4 | 5 |
| CEIL5_1 | 4 |
| DOORTRAK | 4 |
| BIGDOOR3 | 2 |
| CEIL3_5 | 2 |
| SPCDOOR3 | 2 |
| F_SKY1 | 1 |
| FLAT5_4 | 1 |
| GRASS2 | 1 |
