doom vanilla_or_boom 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single very small map focused on testing a switch embedded in a door. There are no monsters, items, or weapons, making it non-combat and extremely easy. The map uses a handful of textures including BIGDOOR3 and techbase-themed flats, suggesting a simple industrial or tech setting. The layout is minimal with no keys, teleports, or secrets, and it is compatible with vanilla Doom and Boom engines. Overall, this is a short, non-linear test map with no gameplay challenges or exploration elements.
Tags
boom_compatibleeasylinearnoncombatshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 1 |
| Linedefs | 35 |
| Sidedefs | 52 |
| Vertices | 26 |
| Sectors | 7 |
| Segs | 52 |
| SSectors | 10 |
| Nodes | 9 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| BIGDOOR3 | 22 |
| TEKGREN2 | 14 |
| FLOOR0_3 | 7 |
| FLAT20 | 5 |
| DOORTRAK | 4 |
| FLAT3 | 2 |
| TEKGREN3 | 2 |
| SW1COMM | 1 |
