doom vanilla_or_boom 4 monsters 31 items 2 image(s)

AI Analysis

This WAD contains a single fast-paced deathmatch map designed for DOOM2. The map features 58 things and 53 sectors, emphasizing teleporters and indicator lights to create dynamic combat with frequent telefrags. It uses a mix of metal and industrial textures with some blood and slime flats, supporting a techbase/industrial theme. The gameplay is intense and unforgiving, favoring skilled players on higher difficulty settings with plasma and BFG availability. Resources and player starts are balanced for deathmatch, with no cooperative or single-player focus. The map is linear and compact, optimized for multiplayer deathmatch rather than exploration or key hunting. It is compatible with vanilla DOOM2 engines.

Tags
ammo_tighthardhitscanner_heavyindustriallinearshort_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Darryl Scott
Teleportsyes
Keys
Secret Exitno
Things58
Linedefs247
Sidedefs404
Vertices222
Sectors53
Segs427
SSectors168
Nodes167
UV monsters4
HMP monsters4
HTR monsters4
UV items23
HMP items26
HTR items26
imp2
chaingun_guy1
shotgun_guy1
medikit6
rocket_box3
shell_box3
super_shotgun3
blue_armor2
chaingun2
rocket_launcher2
shotgun2
backpack1
bfg90001
chainsaw1
green_armor1
invisibility1
light_amp_goggles1
plasma_rifle1
soulsphere1
METAL100
METAL285
METAL436
FLAT130
FLOOR3_321
SHAWN220
SLIME1516
FLAT2314
GATE411
SILVER110
BIGBRIK18
SHAWN38
FIRELAV26
METAL76
F_SKY15
BLOOD14
DOORTRAK4
LITE54
METAL54
STONE44
PANEL63
COMPSPAN2
EXITSIGN2
FLAT5_72
NUKAGE12
SPCDOOR32
SW1MET22
FLAT5_81
METAL31
SFALL11
SPCDOOR21

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