AI Analysis
This WAD contains a single medium-sized map with a complex layout featuring 102 sectors and 599 linedefs. The monster population is moderate, including 4 cyberdemons and 1 archvile, alongside a mix of hitscanners and projectile attackers, creating a challenging combat environment. Resources are moderately balanced with a variety of weapons including BFG9000, plasma rifle, and rocket launcher, and a fair distribution of ammo and armor pickups. The textures suggest a mixed theme with rock, metal, marble, and fire/lava elements, indicating a blend of natural and industrial aesthetics. Progression appears linear with key combat encounters and no indication of hub or teleport-heavy navigation. The WAD is designed for DOOM2 and is compatible with vanilla DOOM2 engines.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 348 |
| Linedefs | 599 |
| Sidedefs | 857 |
| Vertices | 563 |
| Sectors | 102 |
| Segs | 912 |
| SSectors | 242 |
| Nodes | 241 |
| UV monsters | 52 |
| HMP monsters | 48 |
| HTR monsters | 44 |
| UV items | 105 |
| HMP items | 105 |
| HTR items | 102 |
| lost_soul | 12 |
| imp | 8 |
| zombieman | 7 |
| shotgun_guy | 6 |
| chaingun_guy | 5 |
| demon | 5 |
| cyberdemon | 4 |
| spectre | 3 |
| archvile | 1 |
| cacodemon | 1 |
| armor_bonus | 26 |
| rocket | 10 |
| rocket_box | 8 |
| shells | 8 |
| cell | 7 |
| health_bonus | 6 |
| shell_box | 4 |
| stimpack | 4 |
| berserk | 3 |
| rocket_launcher | 3 |
| super_shotgun | 3 |
| ammo_box | 2 |
| backpack | 2 |
| chainsaw | 2 |
| green_armor | 2 |
| invisibility | 2 |
| invulnerability | 2 |
| light_amp_goggles | 2 |
| medikit | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| STARTAN3 | 397 |
| ROCK1 | 116 |
| STEP5 | 60 |
| MARBLE2 | 58 |
| METAL6 | 54 |
| ROCKRED1 | 37 |
| LITE5 | 34 |
| BRICK5 | 32 |
| F_SKY1 | 29 |
| FIRELAVA | 29 |
| BLAKWAL2 | 21 |
| FLOOR6_2 | 21 |
| FLOOR4_8 | 19 |
| CEIL3_6 | 18 |
| GRAY5 | 18 |
| ROCK4 | 18 |
| CEIL3_3 | 17 |
| CEIL3_5 | 17 |
| FLOOR4_6 | 17 |
| DOORTRAK | 16 |
| MFLR8_3 | 15 |
| CEMENT9 | 14 |
| MARBFACE | 14 |
| MARBFAC3 | 13 |
| CRATWIDE | 12 |
| MODWALL3 | 12 |
| BIGDOOR4 | 11 |
| SP_HOT1 | 10 |
| BIGDOOR2 | 8 |
| DEM1_6 | 8 |
| MARBLE1 | 8 |
| ROCK3 | 8 |
| SILVER1 | 8 |
| SKINMET2 | 8 |
| MODWALL2 | 7 |
| SKY1 | 7 |
| DEM1_5 | 6 |
| CEIL4_3 | 5 |
| MIDGRATE | 5 |
| SILVER2 | 5 |
| SILVER3 | 5 |
| BIGDOOR1 | 4 |
| BIGDOOR3 | 4 |
| BRONZE2 | 4 |
| DBRAIN2 | 4 |
| FLAT8 | 4 |
| GATE3 | 4 |
| GRAYVINE | 4 |
| GSTVINE1 | 4 |
| MARBFAC4 | 4 |
| SKINSYMB | 4 |
| COMPSTA2 | 3 |
| GRASS1 | 3 |
| CEIL5_1 | 2 |
| FLAT22 | 2 |
| FLAT5_6 | 2 |
| FLAT5_7 | 2 |
| FLOOR5_1 | 2 |
| FLOOR6_1 | 2 |
| GRAY7 | 2 |
| GRNLITE1 | 2 |
| GRNROCK | 2 |
| METAL1 | 2 |
| SKSNAKE2 | 2 |
| SKY3 | 2 |
| STEPLAD1 | 2 |
| SW2GRAY | 2 |
| BLOOD3 | 1 |
| FLAT5_3 | 1 |
| FLOOR1_7 | 1 |
| FWATER1 | 1 |
| GRAY4 | 1 |
| MIDBRONZ | 1 |
| RROCK07 | 1 |
| SP_DUDE7 | 1 |
| SP_DUDE8 | 1 |
