doom vanilla_or_boom 5 monsters 52 items 2 image(s)

AI Analysis

SSDM6.WAD is a single-map Doom II PWAD featuring one large, complex level with 475 sectors and extensive linedefs. The monster count is low (5 total) but includes revenants and spectres, indicating moderate threat with a mix of hitscanners and melee enemies. Resources are moderately generous, with multiple ammo boxes, health packs, and powerful weapons like the BFG9000 and megasphere available. The map uses a variety of textures emphasizing rocky and ash wall themes, with some unique ladder and waterfall graphics. The level design is linear with some vertical elements such as tunnels and ladders, inspired by other WADs. It is compatible with Doom II and built from scratch using editors like D.E.T.H. and W.A.R.M.

Tags
ammo_plentifuldoom2hitscanner_heavylinearmoderaterocky_themesingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Steve Sarlls
Teleportsyes
Keys
Secret Exitno
Things70
Linedefs1436
Sidedefs2607
Vertices1272
Sectors475
Segs2987
SSectors894
Nodes893
UV monsters4
HMP monsters4
HTR monsters1
UV items52
HMP items52
HTR items13
chaingun_guy2
spectre2
revenant1
ammo_box10
shell_box9
medikit7
rocket_box6
berserk4
blue_armor2
cell_pack2
chaingun2
soulsphere2
stimpack2
super_shotgun2
bfg90001
megasphere1
plasma_rifle1
rocket_launcher1
ASHWALL31306
CEIL5_2700
BRICK6298
F_SKY1102
RROCK1064
FWATER136
RROCK1929
SHAWN224
BRICK821
DBRAIN116
ASHWALL413
BFALL113
BLOOD110
GSTONE19
FLAT238
SFALL12
FLAT221

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