doom vanilla_or_boom 0 monsters 37 items 2 image(s)
AI Analysis
This map is designed for intense 2-player deathmatch gameplay, featuring a medium-sized layout typical of classic deathmatch levels. It contains most or all weapons and plentiful ammo to support fast-paced combat with constant threats from opponents. Balanced for multiplayer with compatibility for skill 5 mode, it encourages map control and tactical positioning rather than large-scale enemy clusters.
Tags
ammo_plentifuldeathmatchdm_layoutmedium_lengthmultiplayerskill5_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | ANTHONY CZERWONKA, Adelusion, PCC TonyC, w/addtional (Original) Authors (see bottom). |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 47 |
| Linedefs | 321 |
| Sidedefs | 440 |
| Vertices | 293 |
| Sectors | 64 |
| Segs | 477 |
| SSectors | 201 |
| Nodes | 200 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 37 |
| HMP items | 37 |
| HTR items | 37 |
No per-type monster breakdown available.
| armor_bonus | 8 |
| health_bonus | 7 |
| chainsaw | 4 |
| rocket | 4 |
| medikit | 3 |
| chaingun | 2 |
| rocket_launcher | 2 |
| shells | 2 |
| super_shotgun | 2 |
| bfg9000 | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| BROWN96 | 90 |
| BROWNHUG | 49 |
| TEKGREN2 | 45 |
| WOOD12 | 36 |
| BRONZE1 | 28 |
| GRAY4 | 19 |
| FLAT5_5 | 18 |
| STEP3 | 16 |
| FLAT1 | 15 |
| FLOOR4_6 | 14 |
| GSTONE1 | 13 |
| FLOOR7_1 | 12 |
| F_SKY1 | 11 |
| BSTONE2 | 10 |
| BROWN1 | 9 |
| SUPPORT3 | 9 |
| BRONZE4 | 8 |
| FLAT5_4 | 8 |
| CEIL5_1 | 7 |
| CEIL5_2 | 7 |
| GRASS2 | 7 |
| METAL | 7 |
| METAL1 | 7 |
| STEP6 | 7 |
| METAL3 | 6 |
| PANCASE2 | 6 |
| RROCK03 | 6 |
| STEP5 | 6 |
| CEIL1_1 | 4 |
| FLOOR4_8 | 4 |
| FLOOR7_2 | 4 |
| GRAY1 | 4 |
| PANBORD1 | 4 |
| RROCK12 | 4 |
| RROCK16 | 3 |
| SLIME14 | 3 |
| STEP1 | 3 |
| LITE5 | 2 |
| EXITDOOR | 1 |
| FLAT2 | 1 |
| SUPPORT2 | 1 |
