doom vanilla_or_boom 178 monsters 146 items 2 image(s)
AI Analysis
SHUTDOWN! is a single-map Doom II PWAD set in a large, complex installation featuring 203 sectors and nearly 400 linedefs. The monster population is moderate with a heavy hitscanner presence, including many imps and shotgun guys, alongside a balanced mix of projectile and melee enemies but no bosses. Resources are moderately available with 146 items scattered, supporting sustained combat. The environment uses a mix of techbase and industrial textures, emphasizing a high-tech reactor facility theme. The map is designed for linear progression with key navigation challenges and no evident teleport reliance. It is compatible with Doom II and the TNT IWAD, and likely runs on vanilla Doom engine without advanced Boom features.
Tags
hitscanner_heavyindustriallinearmedium_mapsmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue_skull, red, yellow |
| Secret Exit | no |
| Things | 390 |
| Linedefs | 954 |
| Sidedefs | 1279 |
| Vertices | 887 |
| Sectors | 203 |
| Segs | 1415 |
| SSectors | 466 |
| Nodes | 465 |
| UV monsters | 177 |
| HMP monsters | 113 |
| HTR monsters | 86 |
| UV items | 144 |
| HMP items | 145 |
| HTR items | 142 |
| imp | 79 |
| zombieman | 44 |
| shotgun_guy | 32 |
| demon | 10 |
| spectre | 7 |
| cacodemon | 5 |
| baron | 1 |
| ammo_clip | 34 |
| health_bonus | 17 |
| shells | 15 |
| medikit | 12 |
| armor_bonus | 11 |
| stimpack | 11 |
| ammo_box | 8 |
| rocket | 5 |
| shotgun | 5 |
| cell | 4 |
| green_armor | 3 |
| rocket_box | 3 |
| backpack | 2 |
| cell_pack | 2 |
| chaingun | 2 |
| radiation_suit | 2 |
| rocket_launcher | 2 |
| blue_armor | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| plasma_rifle | 1 |
| shell_box | 1 |
| soulsphere | 1 |
| BROWN1 | 323 |
| STARG3 | 96 |
| FLOOR0_2 | 60 |
| FLOOR0_3 | 59 |
| STEP2 | 55 |
| COMPTALL | 54 |
| STONE2 | 51 |
| FLAT5_4 | 42 |
| BIGDOOR2 | 37 |
| TEKWALL3 | 34 |
| CEIL4_3 | 29 |
| COMPBLUE | 29 |
| NUKE24 | 29 |
| SP_ROCK1 | 28 |
| COMPSPAN | 26 |
| SUPPORT2 | 25 |
| BLODRIP1 | 24 |
| CEIL3_5 | 22 |
| LITE5 | 22 |
| LITE4 | 20 |
| STONE3 | 19 |
| COMPWERD | 18 |
| STEP6 | 17 |
| FLAT1 | 13 |
| FLAT10 | 13 |
| FLAT5_5 | 13 |
| FLOOR5_1 | 12 |
| METAL | 12 |
| SUPPORT3 | 11 |
| ASHWALL | 10 |
| CEMENT4 | 10 |
| LITEBLU1 | 10 |
| TEKWALL2 | 10 |
| TLITE6_5 | 10 |
| LITE3 | 9 |
| STEP5 | 9 |
| COMPOHSO | 8 |
| FLAT8 | 8 |
| NUKAGE1 | 8 |
| SW1BLUE | 8 |
| DOORTRAK | 7 |
| FLAT19 | 7 |
| CEIL5_2 | 6 |
| FLOOR0_7 | 6 |
| SHAWN2 | 6 |
| BIGDOOR7 | 5 |
| BRNPOIS2 | 5 |
| BRNSMAL1 | 5 |
| BRNSMAL2 | 5 |
| FLAT1_2 | 5 |
| FLOOR7_1 | 5 |
| SW1COMP | 5 |
| CEIL5_1 | 4 |
| CRATELIT | 4 |
| DEM1_5 | 4 |
| DOORSTOP | 4 |
| F_SKY1 | 4 |
| FIRELAV2 | 4 |
| FLAT1_1 | 4 |
| LITEBLU4 | 4 |
| SW1BRN1 | 4 |
| BLOOD3 | 3 |
| MFLR8_1 | 3 |
| MFLR8_2 | 3 |
| NUKAGE2 | 3 |
| BLODRIP4 | 2 |
| BRNSMALC | 2 |
| BRNSMALL | 2 |
| BRNSMALR | 2 |
| COMPSTA2 | 2 |
| COMPTILE | 2 |
| CONS1_7 | 2 |
| DOORHI | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FLAT20 | 2 |
| LITE2 | 2 |
| LITE96 | 2 |
| LITEBLU2 | 2 |
| LITERED | 2 |
| LITESTON | 2 |
| STEP4 | 2 |
| SW2STRTN | 2 |
| TLITE6_1 | 2 |
| CONS1_5 | 1 |
| CRATOP1 | 1 |
| EXITDOOR | 1 |
| EXITSTON | 1 |
| FIREBLU2 | 1 |
| FLAT1_3 | 1 |
| FLOOR1_6 | 1 |
| FLOOR6_2 | 1 |
| LAVA4 | 1 |
| SLADPOIS | 1 |
| SLADRIP3 | 1 |
| SLADWALL | 1 |
| STEP1 | 1 |
| SW2COMP | 1 |
| TEKWALL4 | 1 |
| TLITE6_4 | 1 |
