doom vanilla_or_boom 43 monsters 39 items 2 image(s)
AI Analysis
This WAD contains a single map designed as a speed map with a jungle theme featuring an abandoned scientist camp and a demonic temple. It is built from scratch using Doom Builder 2 and requires a Boom-compatible source port, running on the DOOM2 IWAD. The map is moderately sized with 127 things and 209 sectors, emphasizing fast-paced gameplay with a balanced resource distribution suitable for single-player and multiplayer modes. The environment combines natural jungle textures with some tech and hellish elements, supporting a linear progression focused on key retrieval and escape. Tested on PrBoom 2.5.0, it is compatible with Boom engine features but not vanilla DOOM.
Tags
boom_compatiblejunglelinearmedium_mapsmoderatemultiplayersingle_mapsingle_playerspeed_map
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Walter "Daimon" Confalonieri |
| Teleports | yes |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 127 |
| Linedefs | 1193 |
| Sidedefs | 1947 |
| Vertices | 1441 |
| Sectors | 209 |
| Segs | 2683 |
| SSectors | 917 |
| Nodes | 916 |
| UV monsters | 43 |
| HMP monsters | 38 |
| HTR monsters | 37 |
| UV items | 39 |
| HMP items | 39 |
| HTR items | 39 |
| imp | 12 |
| zombieman | 10 |
| demon | 6 |
| chaingun_guy | 4 |
| shotgun_guy | 4 |
| mancubus | 3 |
| revenant | 2 |
| baron | 1 |
| hell_knight | 1 |
| shells | 9 |
| rocket | 8 |
| stimpack | 8 |
| health_bonus | 6 |
| rocket_box | 2 |
| blue_armor | 1 |
| chainsaw | 1 |
| medikit | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| ZIMMER1 | 235 |
| GSTVINE2 | 179 |
| FLOOR7_2 | 107 |
| WOOD8 | 95 |
| CEIL5_2 | 72 |
| MYWOOD | 70 |
| SUPPORT3 | 68 |
| STEP6 | 54 |
| FLAT5_5 | 53 |
| METAL | 50 |
| WOODMET3 | 42 |
| GSTONE1 | 41 |
| ROCK1 | 37 |
| ROCKRED1 | 36 |
| F_SKY1 | 35 |
| GRASS1 | 34 |
| WOOD1 | 32 |
| FLAT5_2 | 25 |
| CEIL1_2 | 18 |
| FLAT10 | 17 |
| ASHWALL3 | 13 |
| RROCK20 | 12 |
| BIGDOOR7 | 10 |
| BLAKWAL1 | 10 |
| DOORTRAK | 10 |
| DOORBLU2 | 8 |
| GRNROCK | 8 |
| FLAT5_1 | 7 |
| PLU-SKY1 | 7 |
| REDWALL | 7 |
| RROCK04 | 7 |
| FLAGS | 6 |
| GSTLION | 5 |
| BIGDOOR5 | 4 |
| DOORRED2 | 4 |
| FWATER1 | 4 |
| GATE1 | 4 |
| SW2GARG | 4 |
| WOOD5 | 4 |
| CEIL5_1 | 3 |
| WOODGARG | 3 |
| WOODMET1 | 3 |
| EXITDOOR | 2 |
| FLAT5_3 | 2 |
| MARBFACE | 2 |
| MIDBRN1 | 2 |
| PANBOOK | 2 |
| RROCK05 | 2 |
| VINEG | 2 |
| ZIMMER3 | 2 |
| BLOOD2 | 1 |
| CEIL1_1 | 1 |
| DBRAIN1 | 1 |
| EXITSIGN | 1 |
| FIREMAG1 | 1 |
| FLAT1 | 1 |
| FLOOR0_1 | 1 |
| FLOOR1_6 | 1 |
| FLOOR6_1 | 1 |
| GSTGARG | 1 |
| LAVA1 | 1 |
| MARBFAC3 | 1 |
| PANBORD1 | 1 |
| PLAT1 | 1 |
| SKINSYMB | 1 |
| SKSPINE1 | 1 |
| SKSPINE2 | 1 |
| STEP1 | 1 |
| SW1BRCOM | 1 |
| SW1LION | 1 |
| SW1WDMET | 1 |
| SW2SKIN | 1 |
| WOOD4 | 1 |
| WOOD6 | 1 |
