doom vanilla_or_boom 78 monsters 160 items 2 image(s)

AI Analysis

This WAD contains a single custom map designed for Doom II and requires the ZDoom engine. The level features a unique cosmic horror theme set on an alien planet, emphasizing atmospheric exploration rather than intense combat. It includes original music composed by the author, enhancing the immersive experience. The map is intended for solo play with no multiplayer support, and it does not add new graphics, sounds, or gameplay mechanics. Progression is linear, focusing on navigating the environment and escaping the nightmare scenario.

Tags
atmosphericcosmic_horrordoom2exploration_heavylinearoriginal_musicsingle_mapsingle_playerzdoom_required

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Ericson Willians (Tellerstein)
Teleportsno
Keysred_skull, yellow_skull
Secret Exitno
Things278
Linedefs1488
Sidedefs2418
Vertices1703
Sectors146
Segs2773
SSectors1216
Nodes1215
UV monsters78
HMP monsters78
HTR monsters78
UV items160
HMP items160
HTR items160
shotgun_guy16
cacodemon13
zombieman13
chaingun_guy10
demon10
imp8
pain_elemental3
mancubus2
arachnotron1
baron1
hell_knight1
health_bonus66
shells19
ammo_clip17
stimpack12
medikit9
rocket6
armor_bonus5
cell5
ammo_box3
backpack3
shell_box3
green_armor2
plasma_rifle2
bfg90001
blue_armor1
chaingun1
rocket_box1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
COMPBLUE387
ROCK3334
STONE5186
PANBORD2119
MARBGRAY113
ASHWALL299
PANBLUE87
SUPPORT380
DBRAIN176
ASHWALL673
CEIL4_268
METAL63
ROCKRED147
BFALL144
FLAT1442
LITE541
F_SKY137
WOODMET335
FLAT5_833
STEP329
LAVA125
DOORTRAK24
PANRED24
PANBLACK21
RROCK0319
STUCCO117
DOORRED216
SLIME1413
FLAT5_112
SUPPORT212
ROCK110
BIGDOOR68
CEIL1_18
FLOOR6_18
PANEL56
FLOOR7_25
GRNLITE14
MFLR8_44
ROCK44
SW1SATYR4
FLOOR6_23
CEIL1_32
CEIL5_12
FLAT101
FLAT21
FLAT5_21
FLOOR1_61
GRASS11
MARBFAC41
MARBFACE1
MFLR8_21
RROCK131
SW1ROCK1

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