doom vanilla_or_boom 10 monsters 127 items 2 image(s)
AI Analysis
This WAD contains a single deathmatch map designed primarily for 4 players, emphasizing multiplayer combat over single-player or cooperative play. The level is non-linear with sparse monster and weapon placement to enhance tactical engagements rather than overwhelming swarms. The environment features a mix of stone, brick, metal, and techbase textures, creating a varied but cohesive arena. Resource distribution is balanced to support competitive play without excess, and the map includes notable threats like the Cyberdemon. It is built for DOOM2 and compatible with vanilla DOOM2 engines, focusing on classic deathmatch gameplay with moderate complexity and strategic movement.
Tags
ammo_tightcyberdemondeathmatchdoom2moderatenonlinearsingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Russell McInnes (Alias Muscle) |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 223 |
| Linedefs | 1051 |
| Sidedefs | 1446 |
| Vertices | 921 |
| Sectors | 218 |
| Segs | 1547 |
| SSectors | 495 |
| Nodes | 494 |
| UV monsters | 10 |
| HMP monsters | 10 |
| HTR monsters | 10 |
| UV items | 127 |
| HMP items | 127 |
| HTR items | 127 |
| shotgun_guy | 6 |
| chaingun_guy | 2 |
| archvile | 1 |
| cyberdemon | 1 |
| health_bonus | 26 |
| armor_bonus | 13 |
| cell | 13 |
| rocket | 10 |
| shells | 9 |
| rocket_box | 7 |
| stimpack | 6 |
| ammo_box | 5 |
| cell_pack | 5 |
| invisibility | 5 |
| blue_armor | 3 |
| invulnerability | 3 |
| medikit | 3 |
| shell_box | 3 |
| backpack | 2 |
| berserk | 2 |
| computer_area_map | 2 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| BRICK10 | 128 |
| GSTVINE2 | 94 |
| BRICK8 | 72 |
| BRICK9 | 68 |
| STONE5 | 63 |
| ASHWALL4 | 57 |
| BIGBRIK3 | 46 |
| STARG2 | 41 |
| FLOOR5_3 | 36 |
| ROCK1 | 32 |
| BSTONE2 | 31 |
| F_SKY1 | 30 |
| FLAT5_7 | 30 |
| ROCK4 | 29 |
| STEP1 | 29 |
| FLAT1_1 | 27 |
| FLOOR4_6 | 27 |
| STEP6 | 26 |
| FLOOR7_1 | 25 |
| BRICK11 | 23 |
| FLOOR7_2 | 23 |
| BRONZE4 | 22 |
| CRACKLE4 | 22 |
| BSTONE1 | 21 |
| CEIL3_4 | 19 |
| STEP2 | 19 |
| DEM1_5 | 18 |
| MARBLOD1 | 18 |
| STEP3 | 17 |
| METAL | 16 |
| BRICK4 | 15 |
| MIDBARS1 | 15 |
| ASHWALL2 | 14 |
| BRICK7 | 14 |
| LITE5 | 14 |
| STEP5 | 13 |
| BRICK5 | 12 |
| CEIL3_5 | 12 |
| FLOOR0_3 | 12 |
| FLOOR5_4 | 12 |
| MFLR8_1 | 12 |
| BIGBRIK1 | 11 |
| CRACKLE2 | 11 |
| FWATER2 | 11 |
| METAL2 | 11 |
| PANBORD1 | 11 |
| COMPSPAN | 10 |
| CEIL3_1 | 9 |
| FLAT14 | 9 |
| NUKAGE1 | 9 |
| STEPLAD1 | 9 |
| GSTONE1 | 8 |
| LITEBLU4 | 8 |
| WOOD12 | 8 |
| FLOOR3_3 | 7 |
| LAVA1 | 7 |
| LAVA2 | 7 |
| MFLR8_3 | 7 |
| NUKAGE2 | 7 |
| GATE2 | 6 |
| GSTVINE1 | 6 |
| MIDSPACE | 6 |
| PANEL2 | 6 |
| BLOOD1 | 5 |
| CEMENT9 | 5 |
| FLAT5 | 5 |
| FLAT5_1 | 5 |
| FLAT5_2 | 5 |
| METAL3 | 5 |
| SPACEW4 | 5 |
| BIGDOOR3 | 4 |
| CEIL4_3 | 4 |
| CEIL5_2 | 4 |
| COMPBLUE | 4 |
| DOORBLU2 | 4 |
| DOORTRAK | 4 |
| DOORYEL2 | 4 |
| FLAT18 | 4 |
| FLAT5_6 | 4 |
| FLAT5_8 | 4 |
| FLOOR6_1 | 4 |
| GATE1 | 4 |
| MIDGRATE | 4 |
| NUKE24 | 4 |
| SFALL4 | 4 |
| SLOPPY1 | 4 |
| SPCDOOR2 | 4 |
| STONE6 | 4 |
| DEM1_6 | 3 |
| FIREWALL | 3 |
| FLAT8 | 3 |
| FLOOR5_2 | 3 |
| GRAY4 | 3 |
| METAL4 | 3 |
| SFALL1 | 3 |
| SHAWN2 | 3 |
| BFALL1 | 2 |
| DBRAIN3 | 2 |
| FLOOR1_7 | 2 |
| FLOOR4_1 | 2 |
| GATE3 | 2 |
| LITEBLU1 | 2 |
| TANROCK7 | 2 |
| TEKGREN2 | 2 |
| BLAKWAL2 | 1 |
| BRICKLIT | 1 |
| CEIL4_2 | 1 |
| EXITSTON | 1 |
| FLAT10 | 1 |
| FLAT22 | 1 |
| FLAT5_3 | 1 |
| FLAT5_4 | 1 |
| FLOOR1_1 | 1 |
| FLOOR1_6 | 1 |
| FLOOR4_5 | 1 |
| FLOOR6_2 | 1 |
| FWATER4 | 1 |
| GRAYPOIS | 1 |
| METAL7 | 1 |
| MFLR8_2 | 1 |
| PLAT1 | 1 |
| STEPTOP | 1 |
| STONE7 | 1 |
