hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single Hexen-format map with a moderate level of architectural complexity, featuring 86 sectors and a variety of textures including brick, metal, and sky. It has no monsters, items, or keys, and does not include teleportation or secret exits, indicating a non-combat, exploration-focused layout. The map is compatible with ZDoom and uses no traditional Doom IWAD resources. The absence of enemies and pickups suggests a puzzle or capture-the-flag style scenario rather than a combat challenge. Progression appears linear without key hunts or teleport navigation.
Tags
exploration_heavyhexen_formatlinearnoncombatsingle_mapzd_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 97 |
| Linedefs | 577 |
| Sidedefs | 954 |
| Vertices | 563 |
| Sectors | 86 |
| Segs | 1043 |
| SSectors | 395 |
| Nodes | 394 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| STARTAN2 | 246 |
| BRICK12 | 144 |
| CEIL1_1 | 66 |
| FLOOR0_1 | 62 |
| BWAL20 | 54 |
| BWAL19 | 40 |
| STEP6 | 40 |
| CRATE2 | 32 |
| METBA1 | 24 |
| F_SKY1 | 16 |
| STEP3 | 16 |
| BLUWALL | 15 |
| CRATOP1 | 8 |
| GRTE1_6 | 6 |
| GATE1 | 4 |
| GRASS2 | 4 |
| CEIL5_2 | 2 |
| CEIL5_2R | 1 |
