doom vanilla_or_boom 121 monsters 82 items 2 image(s)
AI Analysis
A mostly tech-and-stone map built from STARTAN/COMP panels mixed with lots of brown rock and viney stone, with blue and red keys gating progression. Combat is dominated by hitscanners (many zombiemen and shotgun guys) backed by a moderate number of imps and a few mid-tiers (one mancubus, a baron, and a couple cacodemons). With abundant health bonuses plus a soulsphere and access to SSG/chaingun/rocket launcher, it plays as a moderate UV map where positioning against crossfire matters more than raw attrition. Layout appears fairly straightforward and key-driven rather than teleport- or puzzle-heavy.
Tags
generous_healthhitscanner_heavyincidental_combatkey_huntlinearmedium_lengthmixed_thememoderaterockets_availablestonetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Bill F. |
| Teleports | no |
| Keys | blue, red |
| Secret Exit | no |
| Things | 206 |
| Linedefs | 649 |
| Sidedefs | 792 |
| Vertices | 754 |
| Sectors | 76 |
| Segs | 959 |
| SSectors | 387 |
| Nodes | 386 |
| UV monsters | 121 |
| HMP monsters | 121 |
| HTR monsters | 121 |
| UV items | 82 |
| HMP items | 82 |
| HTR items | 82 |
| zombieman | 42 |
| shotgun_guy | 36 |
| imp | 19 |
| demon | 8 |
| lost_soul | 7 |
| chaingun_guy | 4 |
| cacodemon | 2 |
| baron | 1 |
| hell_knight | 1 |
| mancubus | 1 |
| health_bonus | 46 |
| shells | 11 |
| rocket | 6 |
| medikit | 5 |
| armor_bonus | 3 |
| rocket_box | 2 |
| stimpack | 2 |
| berserk | 1 |
| cell | 1 |
| chaingun | 1 |
| green_armor | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| BROVINE2 | 145 |
| STONE | 122 |
| BROWN96 | 117 |
| STARTAN3 | 64 |
| SUPPORT3 | 55 |
| STUCCO1 | 37 |
| STEP1 | 27 |
| RROCK18 | 25 |
| METAL3 | 19 |
| CEMENT5 | 16 |
| METAL2 | 16 |
| FLAT5_4 | 14 |
| FLOOR7_1 | 14 |
| RROCK19 | 14 |
| CEIL5_1 | 13 |
| CEIL4_2 | 12 |
| CEMENT3 | 12 |
| MFLR8_4 | 12 |
| BSTONE1 | 9 |
| COMPSTA1 | 9 |
| COMPSTA2 | 9 |
| CEMENT4 | 8 |
| COMPSPAN | 8 |
| COMPTALL | 8 |
| DOORBLU | 8 |
| SILVER3 | 8 |
| COMPWERD | 7 |
| CRATOP1 | 7 |
| FLAT5_8 | 7 |
| FLAT19 | 6 |
| RROCK17 | 5 |
| BIGDOOR1 | 4 |
| BROWN144 | 4 |
| CONS1_7 | 4 |
| GRNLITE1 | 4 |
| LITE3 | 4 |
| MODWALL1 | 3 |
| TEKWALL1 | 3 |
| CONS1_1 | 2 |
| DOORRED | 2 |
| DOORTRAK | 2 |
| F_SKY1 | 2 |
| FLAT1 | 2 |
| FLAT1_2 | 2 |
| METAL4 | 2 |
| BFALL1 | 1 |
| CEIL3_5 | 1 |
| CEMENT6 | 1 |
| FLAT20 | 1 |
| FLOOR4_8 | 1 |
| PLAT1 | 1 |
| RROCK11 | 1 |
| STEP2 | 1 |
| SW1BRN2 | 1 |
| SW1BRNGN | 1 |
| SW1COMP | 1 |
| SW1GARG | 1 |
| SW1GRAY | 1 |
| SW1STARG | 1 |
| SW2COMP | 1 |
| TLITE6_1 | 1 |
