doom vanilla_or_boom 67 monsters 24 items 2 image(s)
AI Analysis
A compact Doom II map with a tech/industrial look, mixing metal supports and doors with some rocky/brick accents. Combat leans hitscanner-heavy (lots of shotgunners and chaingunners) backed by a handful of tougher threats including an arch-vile and barons, so positioning matters. For a typical UV run it plays around moderate difficulty with solid gear (SSG, chaingun, plasma rifle) and enough ammo and healing to recover from mistakes. Progression uses all three keys and includes teleporting, suggesting a somewhat trap-prone, stop-and-go flow rather than a single straight corridor.
Tags
ammo_plentifulgenerous_healthhitscanner_heavyindustrialkey_huntmedium_lengthmixed_thememoderatetechbaseteleport_navigationtrap_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Bill F. |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 204 |
| Linedefs | 181 |
| Sidedefs | 215 |
| Vertices | 189 |
| Sectors | 29 |
| Segs | 248 |
| SSectors | 76 |
| Nodes | 75 |
| UV monsters | 67 |
| HMP monsters | 67 |
| HTR monsters | 67 |
| UV items | 24 |
| HMP items | 24 |
| HTR items | 24 |
| shotgun_guy | 17 |
| imp | 15 |
| zombieman | 11 |
| demon | 8 |
| lost_soul | 6 |
| chaingun_guy | 5 |
| baron | 2 |
| archvile | 1 |
| cacodemon | 1 |
| revenant | 1 |
| ammo_box | 5 |
| backpack | 4 |
| stimpack | 3 |
| medikit | 2 |
| shell_box | 2 |
| shells | 2 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| plasma_rifle | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| SUPPORT3 | 76 |
| ASHWALL3 | 64 |
| FLOOR6_2 | 19 |
| BIGDOOR2 | 14 |
| FLAT10 | 14 |
| SLIME14 | 13 |
| ASHWALL2 | 12 |
| DOORTRAK | 10 |
| SUPPORT2 | 7 |
| GATE1 | 4 |
| SPACEW2 | 4 |
| TEKWALL4 | 3 |
| BRICK6 | 2 |
| DOORBLU2 | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FIREBLU2 | 2 |
| PLAT1 | 2 |
| TLITE6_5 | 2 |
| BLOOD2 | 1 |
| CEIL3_5 | 1 |
| FLOOR4_8 | 1 |
| MFLR8_3 | 1 |
| RROCK15 | 1 |
| SP_DUDE7 | 1 |
| STEP2 | 1 |
| STONE2 | 1 |
| SW1GRAY | 1 |
| SW1MET2 | 1 |
