doom vanilla_or_boom 148 monsters 217 items 2 image(s)
AI Analysis
This WAD contains a single large map featuring 148 monsters with a strong emphasis on projectile threats, including archviles, a cyberdemon, and numerous cacodemons and imps. The level uses a variety of classic DOOM2 textures blending rocky, metallic, and hellish themes, with extensive use of techbase and lava textures. The map includes key hunts with blue, red, and yellow skull keys, teleportation mechanics, and no secret exit. Resources are moderately balanced, with plentiful health items and a fair amount of ammo, including heavy weapons like the BFG9000 and plasma rifle. The layout is complex and nonlinear, supporting vanilla and Boom-compatible engines, typical of a challenging single-map experience.
Tags
ammo_plentifulboom_compatiblegenerous_healthhardhellkey_huntlarge_mapsprojectile_heavytechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 442 |
| Linedefs | 1268 |
| Sidedefs | 1943 |
| Vertices | 1459 |
| Sectors | 151 |
| Segs | 2285 |
| SSectors | 861 |
| Nodes | 860 |
| UV monsters | 148 |
| HMP monsters | 103 |
| HTR monsters | 61 |
| UV items | 130 |
| HMP items | 162 |
| HTR items | 162 |
| cacodemon | 40 |
| imp | 38 |
| demon | 29 |
| chaingun_guy | 20 |
| arachnotron | 6 |
| spectre | 5 |
| pain_elemental | 4 |
| baron | 3 |
| archvile | 2 |
| cyberdemon | 1 |
| stimpack | 41 |
| medikit | 40 |
| armor_bonus | 32 |
| health_bonus | 24 |
| rocket | 12 |
| ammo_clip | 11 |
| cell | 7 |
| shells | 7 |
| green_armor | 5 |
| rocket_box | 5 |
| ammo_box | 4 |
| invisibility | 4 |
| shell_box | 4 |
| soulsphere | 3 |
| blue_armor | 2 |
| cell_pack | 2 |
| chaingun | 2 |
| rocket_launcher | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| METAL | 390 |
| SP_ROCK1 | 313 |
| MARBLE1 | 115 |
| RROCK20 | 81 |
| F_SKY1 | 58 |
| WOOD1 | 58 |
| DBRAIN1 | 57 |
| GSTONE1 | 52 |
| STONE6 | 46 |
| ROCKRED1 | 43 |
| RROCK04 | 40 |
| FLAT5_5 | 39 |
| WOODMET4 | 32 |
| BFALL2 | 21 |
| STONE4 | 20 |
| LAVA4 | 15 |
| MARBLE2 | 15 |
| RROCK11 | 11 |
| DOORTRAK | 10 |
| GSTONE2 | 10 |
| BLOOD3 | 9 |
| WOODMET3 | 9 |
| WOODGARG | 8 |
| WOODMET2 | 8 |
| CEIL5_1 | 6 |
| MFLR8_3 | 6 |
| GATE3 | 5 |
| RROCK01 | 5 |
| SW1GARG | 5 |
| BIGDOOR7 | 4 |
| DOORRED2 | 4 |
| EXITSIGN | 4 |
| FIRELAVA | 4 |
| GATE4 | 4 |
| GSTFONT2 | 4 |
| GSTLION | 4 |
| REDWALL | 4 |
| RROCK05 | 4 |
| SW1GSTON | 4 |
| WOOD6 | 4 |
| GATE1 | 3 |
| GATE2 | 3 |
| MFLR8_2 | 3 |
| BFALL1 | 2 |
| DOORBLU2 | 2 |
| DOORYEL2 | 2 |
| FLAT5_4 | 2 |
| FLOOR6_1 | 2 |
| MARBFACE | 2 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FLAT5_1 | 1 |
| FLOOR1_6 | 1 |
| SW1LION | 1 |
| SW1WDMET | 1 |
