doom vanilla_or_boom 250 monsters 98 items 2 image(s)

AI Analysis

This large, techbase-themed map features dense hitscanner combat dominated by numerous shotgun guys and chaingunners, with some heavy demons adding challenge. It uses traditional blue, red, and yellow key progression without teleport shortcuts, requiring linear exploration through extensive corridors and rooms. The difficulty is high for UV players, supported by moderate ammo and health supplies and a secret exit for additional completion.

Tags
hardhitscanner_heavykey_huntlarge_scaletechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red, yellow
Secret Exityes
Things411
Linedefs2530
Sidedefs4158
Vertices2709
Sectors556
Segs5315
SSectors1694
Nodes1693
UV monsters207
HMP monsters156
HTR monsters102
UV items98
HMP items98
HTR items98
shotgun_guy124
zombieman67
hell_knight16
chaingun_guy13
baron9
demon6
mancubus4
pain_elemental4
archvile3
cacodemon2
revenant2
shells18
cell16
rocket12
stimpack12
ammo_clip10
ammo_box8
rocket_box5
medikit4
backpack2
blue_armor2
berserk1
bfg90001
chaingun1
invisibility1
plasma_rifle1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
ASHWALL4337
DOORTRKH304
DOORTRAK282
SUPPORT5209
F_SKY1146
FLAT1144
FLOOR0_3135
FLAT5_3134
BRICK11129
CEIL5_1129
GRAY3124
SHAWN2120
BRICK2119
FLAT14113
ZZWOLF9101
LITE7W100
METAL299
DOORSTOP86
WALL_24472
SUPPORT370
MIDGRATE67
METAL63
LITE760
SP_HOT160
FLAT1059
FLOOR1_658
COMPBLUE38
FLOOR7_131
BRICK730
CEIL5_228
STONE627
BLAKWAL124
FLOORR0517
MARBLE316
COMPTALL15
FLAT20W15
SP_FACE115
FLAT1_113
COMPTILE12
GRASS110
SILVER110
SW1HOT9
TLITE6_59
DOORRED8
SPCDOOR38
ZELDOOR8
COMP27
FLAT5_47
MFLR8_17
SW1BLUE7
STARG16
STONE26
ZZWOLF106
DF15845
SP_FACE25
TLITE6_15
BIGDOOR24
DOORBLU4
DOORYEL4
MIDBARS34
SW1GARG4
SW1LION4
BROWNGRN3
SW1SATYR3
BIGDOOR32
BIGDOOR42
EXITDOOR2
MARBFACE2
SW1BROWN2
SW1MET22
BROWN961
FLAT201
FLOOR0_11
SW1BRNGN1
SW1GRAY1
SW1GSTON1

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