doom vanilla_or_boom 132 monsters 194 items 2 image(s)
AI Analysis
This medium-scale map features a hell-themed environment with heavy use of marble and demonic textures. Combat is challenging and dense, with a mixture of projectile-heavy enemies like Hell Knights and Mancubi alongside numerous melee foes. The layout involves a linear key hunt requiring blue, red, and yellow skull keys and incorporates teleporters for navigation. Resources are moderately balanced, supporting a hard difficulty for typical UV players.
Tags
hardhellkey_huntmedium_lengthteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 371 |
| Linedefs | 2266 |
| Sidedefs | 3470 |
| Vertices | 2309 |
| Sectors | 250 |
| Segs | 4186 |
| SSectors | 1418 |
| Nodes | 1417 |
| UV monsters | 132 |
| HMP monsters | 123 |
| HTR monsters | 105 |
| UV items | 194 |
| HMP items | 194 |
| HTR items | 166 |
| imp | 33 |
| hell_knight | 21 |
| demon | 19 |
| arachnotron | 12 |
| shotgun_guy | 9 |
| cacodemon | 8 |
| spectre | 8 |
| mancubus | 7 |
| zombieman | 7 |
| chaingun_guy | 4 |
| revenant | 2 |
| baron | 1 |
| cyberdemon | 1 |
| health_bonus | 69 |
| medikit | 16 |
| rocket_box | 15 |
| stimpack | 15 |
| shells | 14 |
| rocket | 12 |
| backpack | 9 |
| shell_box | 9 |
| ammo_box | 7 |
| armor_bonus | 6 |
| cell | 4 |
| chaingun | 3 |
| shotgun | 3 |
| cell_pack | 2 |
| rocket_launcher | 2 |
| berserk | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| super_shotgun | 1 |
| GSTONE1 | 961 |
| MARBGRAY | 387 |
| DF0442 | 358 |
| NY13 | 174 |
| DEM1_5 | 172 |
| NY12 | 172 |
| MARBLE1 | 146 |
| MARBLE2 | 124 |
| METAL | 106 |
| MARBFAC4 | 78 |
| DEM1_6 | 72 |
| MARBFAC2 | 67 |
| MARBLOD1 | 65 |
| LITE5 | 64 |
| CRATE2 | 43 |
| CRATE1 | 42 |
| F_SKY1 | 38 |
| BLOOD1 | 32 |
| DOORTRAK | 32 |
| GATE3 | 30 |
| ASHWALL2 | 29 |
| GSTFONT1 | 29 |
| GATE4 | 27 |
| CRATOP1 | 25 |
| CRATOP2 | 25 |
| MIDSPACE | 24 |
| BFALL1 | 21 |
| GRASS2 | 21 |
| CEIL5_2 | 20 |
| GSTVINE1 | 19 |
| JR_55 | 16 |
| DF0170 | 13 |
| GSTVINE2 | 10 |
| DOORHR2 | 9 |
| SHAWN2 | 9 |
| DOORRED2 | 8 |
| RTEX137 | 8 |
| DOORHR3 | 7 |
| MARBFACE | 6 |
| MARBFAC3 | 5 |
| EXITSIGN | 4 |
| FLAT23 | 4 |
| RTEX013 | 4 |
| STEP3 | 4 |
| CEIL1_2 | 3 |
| DEM1_1 | 3 |
| DEM1_2 | 3 |
| DEM1_3 | 3 |
| DEM1_4 | 3 |
| SW1COMM | 3 |
| DF1739 | 2 |
| DOORBLU2 | 2 |
| DOORYEL2 | 2 |
| GRNLITE1 | 2 |
| RTEX014 | 2 |
| RTEX062 | 2 |
| RTEX063 | 2 |
| SW1GARG | 2 |
| DF0478 | 1 |
| FLOORR18 | 1 |
