doom vanilla_or_boom 1 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single short map with minimal complexity, featuring only one monster, a cacodemon, and no items or weapons. The environment uses a mix of ceiling and wall textures typical of techbase and marble themes, with a small sector count and simple layout. Teleportation is present, but there are no keys or secret exits, indicating a straightforward, linear progression. The difficulty is very low, suitable for vanilla or Boom-compatible engines, and it relies on minimal combat encounters without hitscanners or heavy monster swarms.
Tags
ammo_tighteasylinearmarbleshort_mapssparse_healthtechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 3 |
| Linedefs | 46 |
| Sidedefs | 76 |
| Vertices | 69 |
| Sectors | 9 |
| Segs | 117 |
| SSectors | 36 |
| Nodes | 35 |
| UV monsters | 1 |
| HMP monsters | 1 |
| HTR monsters | 1 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
| cacodemon | 1 |
No per-type item breakdown available.
| CEIL4_1 | 13 |
| GRAYTALL | 12 |
| BLAKWAL2 | 8 |
| MARBLE2 | 5 |
| DEM1_6 | 4 |
| SLADWALL | 4 |
| METAL | 3 |
| SUPPORT3 | 2 |
| CEIL5_1 | 1 |
| SW1LION | 1 |
