doom vanilla_or_boom 132 monsters 89 items 2 image(s)

AI Analysis

This WAD contains a single large map set in a dirty, expansive castle environment with over 300 monsters and 300 sectors, emphasizing a complex and detailed layout. The difficulty is tuned for experienced players, with the author recommending Hurt Me Plenty or higher, and includes a demo for assistance. Combat features a mix of hitscanners and monsters typical of Doom II, with no new music but some new sounds and graphics. The level uses a variety of stone, wood, and blood-themed textures, creating a gothic/industrial castle atmosphere. Progression is likely linear with some exploration elements, designed for single-player but technically possible for co-op or deathmatch. The WAD is Doom II compatible and built from scratch using multiple editors.

Tags
ammo_tightgothichardhitscanner_heavyindustriallarge_megawadlinearvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Dave Jessop
Teleportsyes
Keysblue, red_skull, yellow_skull
Secret Exitno
Things308
Linedefs1008
Sidedefs1688
Vertices1062
Sectors302
Segs1887
SSectors566
Nodes565
UV monsters110
HMP monsters100
HTR monsters81
UV items88
HMP items85
HTR items84
chaingun_guy28
shotgun_guy28
imp14
zombieman12
baron8
demon8
hell_knight8
lost_soul7
spectre5
revenant4
arachnotron3
mancubus3
cacodemon2
archvile1
pain_elemental1
health_bonus24
ammo_clip13
shells13
armor_bonus8
shell_box5
medikit4
rocket_box4
chaingun3
shotgun3
berserk2
stimpack2
super_shotgun2
ammo_box1
backpack1
blue_armor1
green_armor1
rocket_launcher1
soulsphere1
STONE2483
FLOOR4_8227
F_SKY1155
STONE139
CEIL5_1113
MARBLE199
SKSPINE260
RROCK1448
DOORTRAK34
SUPPORT330
WOOD124
BROVINE219
DOOR318
MARBLE216
STONE416
FLOOR7_112
SW1GARG12
GRASS111
BIGDOOR78
DOOR18
PANBOOK8
FWATER16
BLOOD15
CEIL1_15
FLOOR0_25
DOORYEL24
GATE34
REDWALL4
STARTAN34
SW1LION4
CRATOP13
FLOOR4_63
GRAY13
MARBFAC23
BROWNHUG2
DOORRED22
FLAT5_22
SLIME152
BLOOD21
FLAT5_31
SLIME031
SUPPORT21

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