AI Analysis
This WAD contains a single large and complex map, MAP19, featuring 251 things and 151 sectors. The monster population is diverse and moderately challenging, with a strong presence of hitscanners (shotgun guys and chaingunners) and significant projectile threats including archviles, revenants, and a cyberdemon boss. Resources are moderately generous, with ample health pickups and a variety of ammo types, including cells and shells, supporting heavy weapon use such as the BFG9000 and plasma rifle. The environment uses a mix of industrial and brick textures, with some techbase elements and outdoor rock flats, suggesting a mixed theme. The map structure appears linear with key progression and no indication of teleport-heavy or hub navigation. It is designed for DOOM2 and likely Boom-compatible.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 251 |
| Linedefs | 745 |
| Sidedefs | 1105 |
| Vertices | 702 |
| Sectors | 151 |
| Segs | 1309 |
| SSectors | 390 |
| Nodes | 389 |
| UV monsters | 88 |
| HMP monsters | 61 |
| HTR monsters | 29 |
| UV items | 96 |
| HMP items | 77 |
| HTR items | 75 |
| shotgun_guy | 26 |
| imp | 17 |
| hell_knight | 11 |
| lost_soul | 7 |
| cacodemon | 5 |
| demon | 5 |
| archvile | 4 |
| baron | 4 |
| chaingun_guy | 4 |
| revenant | 4 |
| spectre | 2 |
| cyberdemon | 1 |
| medikit | 27 |
| cell_pack | 13 |
| health_bonus | 10 |
| stimpack | 10 |
| armor_bonus | 8 |
| shells | 8 |
| cell | 5 |
| shell_box | 3 |
| ammo_box | 2 |
| ammo_clip | 2 |
| megasphere | 2 |
| shotgun | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| plasma_rifle | 1 |
| super_shotgun | 1 |
| BRICK5 | 112 |
| BIGBRIK1 | 84 |
| SUPPORT3 | 81 |
| PANEL6 | 64 |
| RROCK10 | 55 |
| WOODMET1 | 54 |
| CEIL3_3 | 52 |
| BRICK1 | 43 |
| BROWNHUG | 38 |
| FLOOR7_1 | 36 |
| FLAT5_2 | 32 |
| STEP6 | 30 |
| F_SKY1 | 26 |
| BRICK10 | 21 |
| BRICK9 | 21 |
| METAL | 21 |
| LITE5 | 20 |
| BFALL1 | 16 |
| DOORTRAK | 16 |
| SLIME13 | 14 |
| DOORSTOP | 12 |
| MFLR8_2 | 12 |
| TLITE6_6 | 11 |
| FLAT10 | 10 |
| MIDBARS3 | 10 |
| SHAWN2 | 10 |
| CEIL5_2 | 9 |
| BIGDOOR6 | 8 |
| BLOOD1 | 8 |
| GRAYBIG | 8 |
| MARBGRAY | 8 |
| STEP2 | 7 |
| SUPPORT2 | 7 |
| WOODMET4 | 6 |
| WOOD5 | 5 |
| ZZWOLF5 | 5 |
| BIGDOOR7 | 4 |
| CEIL1_2 | 4 |
| COMPSPAN | 4 |
| DOORBLU2 | 4 |
| DOORRED | 4 |
| EXITSIGN | 4 |
| MARBFACE | 4 |
| PANEL4 | 4 |
| PANEL7 | 4 |
| PANEL8 | 4 |
| ROCK5 | 4 |
| SW2LION | 4 |
| AASHITTY | 3 |
| CEIL3_4 | 3 |
| FLOOR4_5 | 3 |
| BIGBRIK2 | 2 |
| BIGDOOR5 | 2 |
| CEIL1_3 | 2 |
| GATE4 | 2 |
| GSTONE1 | 2 |
| PANBOOK | 2 |
| PANEL9 | 2 |
| RROCK14 | 2 |
| RROCK16 | 2 |
| SW1WDMET | 2 |
| WOOD1 | 2 |
| ASHWALL3 | 1 |
| ASHWALL4 | 1 |
| CEIL3_5 | 1 |
| CEIL5_1 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| DOOR3 | 1 |
| FLAT2 | 1 |
| FLAT22 | 1 |
| FLOOR0_7 | 1 |
| FLOOR1_6 | 1 |
| FLOOR4_8 | 1 |
| LITEBLU4 | 1 |
| SFLR6_1 | 1 |
| SP_DUDE7 | 1 |
| SP_DUDE8 | 1 |
| SW1COMM | 1 |
| SW1EXIT | 1 |
| SW1MET2 | 1 |
| SW1PANEL | 1 |
| WOOD9 | 1 |
| ZZWOLF6 | 1 |
| ZZWOLF7 | 1 |
