doom vanilla_or_boom 105 monsters 54 items 2 image(s)
AI Analysis
SIMPLE.WAD is a single-map PWAD designed for Doom 2, featuring one detailed and challenging level. The map contains a moderate monster count including archviles and barons, indicating a higher difficulty with significant threats. The environment uses a mix of industrial and metal-themed textures with some outdoor elements, suggesting a techbase style with occasional natural textures. Resources appear balanced but lean towards a challenging combat experience. The level is linear with no implemented difficulty settings and is built from scratch using the DCK editor. It is compatible with Doom 2 and does not include new sounds, music, or graphics.
Tags
archvile_presencedoom2_compatiblehardlinearmedium_mapssingle_maptechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Albert Lam |
| Teleports | yes |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 223 |
| Linedefs | 1484 |
| Sidedefs | 2564 |
| Vertices | 1242 |
| Sectors | 354 |
| Segs | 2684 |
| SSectors | 726 |
| Nodes | 725 |
| UV monsters | 105 |
| HMP monsters | 105 |
| HTR monsters | 105 |
| UV items | 54 |
| HMP items | 54 |
| HTR items | 54 |
| shotgun_guy | 35 |
| lost_soul | 16 |
| chaingun_guy | 15 |
| imp | 14 |
| demon | 5 |
| cacodemon | 4 |
| revenant | 4 |
| archvile | 3 |
| baron | 3 |
| hell_knight | 2 |
| spectre | 2 |
| cyberdemon | 1 |
| mancubus | 1 |
| stimpack | 9 |
| medikit | 7 |
| shell_box | 5 |
| cell | 4 |
| rocket_box | 4 |
| soulsphere | 4 |
| rocket | 3 |
| ammo_box | 2 |
| cell_pack | 2 |
| green_armor | 2 |
| armor_bonus | 1 |
| backpack | 1 |
| berserk | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| BRICK5 | 916 |
| METAL2 | 319 |
| FLOOR7_1 | 227 |
| METAL | 189 |
| NUKEDGE1 | 182 |
| WOODMET1 | 130 |
| F_SKY1 | 69 |
| RROCK03 | 65 |
| NUKAGE3 | 60 |
| MFLR8_2 | 52 |
| CEIL5_1 | 50 |
| WOOD5 | 42 |
| RROCK09 | 36 |
| BRICK9 | 31 |
| GSTONE1 | 22 |
| CEIL4_2 | 21 |
| BIGDOOR7 | 19 |
| WOOD1 | 19 |
| METAL4 | 17 |
| ZIMMER2 | 17 |
| NUKAGE1 | 15 |
| DOORTRAK | 14 |
| CEIL1_1 | 13 |
| WOOD9 | 13 |
| FLAT10 | 12 |
| CEIL1_2 | 10 |
| MFLR8_4 | 10 |
| STONE7 | 10 |
| FLAT5 | 9 |
| LAVA1 | 9 |
| PANCASE2 | 9 |
| RROCK10 | 9 |
| SKINMET2 | 9 |
| PANEL4 | 8 |
| TANROCK4 | 8 |
| TANROCK5 | 8 |
| RROCK12 | 7 |
| NUKAGE2 | 6 |
| FLOOR5_4 | 5 |
| GATE4 | 5 |
| NUKEPOIS | 5 |
| SFALL1 | 5 |
| SFALL3 | 5 |
| SW1PANEL | 5 |
| RROCK15 | 4 |
| SFALL2 | 4 |
| SP_FACE1 | 4 |
| SUPPORT3 | 4 |
| SW2LION | 4 |
| WOOD8 | 4 |
| FLAT5_5 | 3 |
| GATE2 | 3 |
| GATE3 | 3 |
| GRASS2 | 3 |
| METAL7 | 3 |
| STONE6 | 3 |
| SW1LION | 3 |
| SW1ZIM | 3 |
| WOOD4 | 3 |
| WOOD7 | 3 |
| PANCASE1 | 2 |
| SKINSYMB | 2 |
| ZIMMER1 | 2 |
| CEIL5_2 | 1 |
| DOOR3 | 1 |
| GATE1 | 1 |
| SFALL4 | 1 |
| SKINMET1 | 1 |
| SW1SATYR | 1 |
| SW2WOOD | 1 |
