doom vanilla_or_boom 0 monsters 22 items 2 image(s)

AI Analysis

A medium-sized Doom II deathmatch map with a mixed stone/brick and tech-industrial texture set, built as a multi-level keep-like arena. Combat is purely PvP (no monsters) and geared for fast weapon cycling, with strong pickups including BFG and plasma plus plenty of rockets and shells. Layout appears fairly open and non-linear with vertical angles and multiple routes, favoring positioning and control of powerups like invisibility.

Tags
ammo_plentifularena_fightsdeathmatchmedium_lengthmixed_thememulti_levelno_monstersnonlinearpowerupsvanilla_compatibleverticalityweapons_full_set

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things39
Linedefs918
Sidedefs1452
Vertices800
Sectors177
Segs1559
SSectors473
Nodes472
UV monsters0
HMP monsters0
HTR monsters0
UV items22
HMP items22
HTR items22
No per-type monster breakdown available.
cell2
invisibility2
rocket2
shell_box2
shotgun2
stimpack2
ammo_box1
backpack1
bfg90001
chaingun1
green_armor1
medikit1
plasma_rifle1
rocket_box1
rocket_launcher1
super_shotgun1
ZIMMER4228
BRICK8161
FLOOR7_1123
ASHWALL3113
TANROCK584
CEIL5_280
GRAY478
BRICK272
MIDBARS344
BRICK143
FLAT1_138
CEIL5_129
BSTONE228
STONE424
WOOD824
ZIMMER324
BRICK921
MFLR8_221
BRICK520
WOOD118
FLAT117
METAL214
F_SKY113
WOOD1213
BROWNHUG12
ASHWALL211
FLAT5_59
BIGBRIK18
BROWN968
CEIL3_58
MIDGRATE8
PANBLUE8
STONE58
WOOD38
FIREWALA6
EXITSIGN4
FLAT5_24
ZIMMER24
FLAT5_13
TANROCK43
BIGDOOR22
BIGDOOR62
FLAT182
FLOOR0_32
FLOOR5_42
FWATER42
BROWN1441
FLAT141
SW1STON61

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