doom vanilla_or_boom 47 monsters 25 items 2 image(s)
AI Analysis
This WAD contains a single map featuring a compact layout with 21 sectors and moderate complexity. The monster roster is dominated by hitscanners, primarily zombiemen, supplemented by four cyberdemons and four spider masterminds, creating a challenging boss-heavy encounter. Resources include a balanced but limited assortment of weapons and items, with no ammo pickups, emphasizing careful ammo management. The environment uses textures like FIREWALL and CRACKLE2, suggesting a hellish or fiery theme. The map is linear with no keys or teleports, compatible with vanilla or Boom engines and designed for DOOM2.
Tags
ammo_tightboss_encountershardhellhitscanner_heavylinearshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 84 |
| Linedefs | 318 |
| Sidedefs | 358 |
| Vertices | 306 |
| Sectors | 21 |
| Segs | 386 |
| SSectors | 140 |
| Nodes | 139 |
| UV monsters | 47 |
| HMP monsters | 47 |
| HTR monsters | 47 |
| UV items | 25 |
| HMP items | 25 |
| HTR items | 25 |
| zombieman | 39 |
| cyberdemon | 4 |
| spider_mastermind | 4 |
| medikit | 8 |
| super_shotgun | 5 |
| light_amp_goggles | 4 |
| backpack | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| CRACKLE2 | 224 |
| FIREWALL | 29 |
| CRACKLE4 | 24 |
| FLAT18 | 21 |
| FLOOR0_3 | 21 |
| GRAY4 | 1 |
| SW1HOT | 1 |
