doom vanilla_or_boom 203 monsters 100 items 2 image(s)
AI Analysis
This WAD contains a single large map featuring a complex layout with 322 sectors and over 1100 vertices. It presents a challenging combat experience with 203 monsters, including multiple archviles, cyberdemons, and revenants, emphasizing projectile threats and hitscanners. Resources are moderately balanced, with ample stimpacks but limited bullet and cell ammo, focusing on rockets and heavy weapons like the BFG9000. The environment uses a mix of rocky and industrial textures, suggesting a techbase or cave theme. The map progression is linear with teleport use but no key hunting or secret exits. It is designed for DOOM2 and compatible with Boom and vanilla engines.
Tags
ammo_tightboom_compatibleboss_encountershardhitscanner_heavylinearmedium_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 834 |
| Linedefs | 1197 |
| Sidedefs | 2390 |
| Vertices | 1113 |
| Sectors | 322 |
| Segs | 2605 |
| SSectors | 771 |
| Nodes | 770 |
| UV monsters | 203 |
| HMP monsters | 203 |
| HTR monsters | 203 |
| UV items | 100 |
| HMP items | 100 |
| HTR items | 100 |
| imp | 56 |
| lost_soul | 28 |
| shotgun_guy | 28 |
| zombieman | 21 |
| archvile | 14 |
| hell_knight | 14 |
| revenant | 14 |
| cacodemon | 7 |
| chaingun_guy | 7 |
| cyberdemon | 7 |
| demon | 7 |
| stimpack | 35 |
| rocket | 21 |
| bfg9000 | 14 |
| rocket_launcher | 7 |
| shotgun | 7 |
| super_shotgun | 7 |
| blue_armor | 4 |
| soulsphere | 4 |
| berserk | 1 |
| ZIMMER4 | 1899 |
| ZIMMER2 | 762 |
| ZIMMER8 | 428 |
| RROCK18 | 277 |
| RROCK20 | 244 |
| ZIMMER5 | 145 |
| ASHWALL2 | 131 |
| FLAT5_8 | 40 |
| RROCK19 | 39 |
| STARTAN2 | 28 |
| EXITSIGN | 24 |
| CEIL1_1 | 18 |
| FLOOR0_1 | 18 |
| F_SKY1 | 7 |
| LAVA1 | 1 |
| SW1BLUE | 1 |
| SW1GARG | 1 |
| SW1GSTON | 1 |
| SW1HOT | 1 |
| SW1MARB | 1 |
| SW1ROCK | 1 |
| SW1WOOD | 1 |
| SW1ZIM | 1 |
