doom vanilla_or_boom 0 monsters 1 items 1 image(s)
AI Analysis
A tiny single-map Doom II PWAD included as a companion piece for the WinDEU editing tutorial. MAP01 is extremely minimal (very low linedef/sector counts), contains no monsters, and provides only a shotgun as a basic item pickup. Progression appears to rely on simple layout and a teleport, with no keys or secret exit. Overall this plays more like a test/training map for editor experimentation than a combat-focused level, and should run in vanilla-compatible ports.
Tags
doom2easymicro_mapminimalistno_keysno_monstersnon_combatsingle_maptechbaseteleport_navigationtest_maptutorial_wadvanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 3 |
| Linedefs | 58 |
| Sidedefs | 73 |
| Vertices | 44 |
| Sectors | 15 |
| Segs | 73 |
| SSectors | 16 |
| Nodes | 15 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 1 |
| HMP items | 1 |
| HTR items | 1 |
No per-type monster breakdown available.
| shotgun | 1 |
| BRICK6 | 38 |
| CEIL5_1 | 29 |
| DOORTRAK | 4 |
| METAL | 4 |
| SW1LION | 4 |
| SUPPORT3 | 3 |
| LITE5 | 2 |
| SHAWN2 | 2 |
| DOOR3 | 1 |
| GATE3 | 1 |
