doom vanilla_or_boom 0 monsters 1 items 1 image(s)

AI Analysis

A tiny single-map Doom II PWAD included as a companion piece for the WinDEU editing tutorial. MAP01 is extremely minimal (very low linedef/sector counts), contains no monsters, and provides only a shotgun as a basic item pickup. Progression appears to rely on simple layout and a teleport, with no keys or secret exit. Overall this plays more like a test/training map for editor experimentation than a combat-focused level, and should run in vanilla-compatible ports.

Tags
doom2easymicro_mapminimalistno_keysno_monstersnon_combatsingle_maptechbaseteleport_navigationtest_maptutorial_wadvanilla_compatible

Screenshots (1)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things3
Linedefs58
Sidedefs73
Vertices44
Sectors15
Segs73
SSectors16
Nodes15
UV monsters0
HMP monsters0
HTR monsters0
UV items1
HMP items1
HTR items1
No per-type monster breakdown available.
shotgun1
BRICK638
CEIL5_129
DOORTRAK4
METAL4
SW1LION4
SUPPORT33
LITE52
SHAWN22
DOOR31
GATE31

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