doom vanilla_or_boom 0 monsters 64 items 2 image(s)
AI Analysis
Ribbed is a single-map deathmatch level designed exclusively for DOOM2, featuring one compact arena-style map. It contains no monsters, focusing purely on player combat with a balanced arsenal including chaingun, plasma rifle, rocket launcher, and super shotgun. The map uses a mix of metal and stone textures with some teleport mechanics but no keys or secret exits, promoting straightforward, fast-paced deathmatch gameplay. Resources are plentiful with ample ammo and armor pickups, supporting sustained combat. The level is vanilla-compatible and built from scratch without new graphics or sounds, emphasizing classic DOOM2 deathmatch style.
Tags
ammo_plentifularenadeathmatcheasysingle_maptechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | William Green |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 84 |
| Linedefs | 434 |
| Sidedefs | 563 |
| Vertices | 425 |
| Sectors | 48 |
| Segs | 619 |
| SSectors | 281 |
| Nodes | 280 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 64 |
| HMP items | 64 |
| HTR items | 64 |
No per-type monster breakdown available.
| armor_bonus | 14 |
| medikit | 13 |
| rocket_box | 7 |
| ammo_box | 6 |
| cell_pack | 6 |
| shell_box | 6 |
| stimpack | 4 |
| chaingun | 2 |
| green_armor | 2 |
| super_shotgun | 2 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| METAL | 290 |
| BSTONE1 | 188 |
| SLIME15 | 53 |
| METAL2 | 52 |
| BRICK1 | 38 |
| RROCK11 | 27 |
| SUPPORT3 | 16 |
| ROCK1 | 11 |
| F_SKY1 | 5 |
| BLOOD1 | 3 |
| RROCK10 | 3 |
| GATE3 | 2 |
| GATE1 | 1 |
| GATE2 | 1 |
| GRNROCK | 1 |
